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authorJustin Clark-Casey (justincc)2012-02-15 01:50:57 +0000
committerJustin Clark-Casey (justincc)2012-02-15 01:50:57 +0000
commitf574d3c8fcd0a10107af6e01ce07b5857798d052 (patch)
tree415589a263291147048a8620d9ed8ac6e4b4805d /OpenSim/Region/Framework/Interfaces
parentIn ObjectTortureTests, run garbage collector on Teardown and run scene loop u... (diff)
parentRefactor appearance saving for NPC to use AvatarFactoryModule interface. (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
index 39a760c..34aca33 100644
--- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
@@ -35,6 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces
35 35
36 public interface IAvatarFactoryModule 36 public interface IAvatarFactoryModule
37 { 37 {
38 void SetAppearance(IScenePresence sp, AvatarAppearance appearance);
38 void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); 39 void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams);
39 40
40 /// <summary> 41 /// <summary>