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author | Robert Adams | 2013-09-25 17:21:20 -0700 |
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committer | Robert Adams | 2013-09-28 07:33:56 -0700 |
commit | 8c1d80fdfd104b94cb7a4fd247b3baa2a9988ea1 (patch) | |
tree | 0423a4cd16f354f21d12162eaa351d9e13ba52fd /OpenSim/Region/Framework/Interfaces | |
parent | Remove time based terrain storage in SQLite so revision number can be used (diff) | |
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varregion: serious rework of TerrainChannel:
-- addition of varaible region size in X and Y
-- internal storage of heightmap changed from double[] to short[]
-- helper routines for handling internal structure while keeping existing API
-- to and from XML that adds region size information (for downward compatibility,
output in the legacy XML format if X and Y are 256)
Updated and commented Constants.RegionSize but didn't change the name for compatibility.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | 40 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs | 10 |
2 files changed, 28 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs index c936a84..847d245 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | |||
@@ -134,26 +134,26 @@ namespace OpenSim.Region.Framework.Interfaces | |||
134 | Dictionary<string, string> GetExtra(UUID regionID); | 134 | Dictionary<string, string> GetExtra(UUID regionID); |
135 | 135 | ||
136 | void Shutdown(); | 136 | void Shutdown(); |
137 | } | 137 | } |
138 | 138 | ||
139 | // The terrain is stored as a blob in the database with a 'revision' field. | 139 | // The terrain is stored as a blob in the database with a 'revision' field. |
140 | // Some implementations of terrain storage would fill the revision field with | 140 | // Some implementations of terrain storage would fill the revision field with |
141 | // the time the terrain was stored. When real revisions were added and this | 141 | // the time the terrain was stored. When real revisions were added and this |
142 | // feature removed, that left some old entries with the time in the revision | 142 | // feature removed, that left some old entries with the time in the revision |
143 | // field. | 143 | // field. |
144 | // Thus, if revision is greater than 'RevisionHigh' then terrain db entry is | 144 | // Thus, if revision is greater than 'RevisionHigh' then terrain db entry is |
145 | // left over and it is presumed to be 'Legacy256'. | 145 | // left over and it is presumed to be 'Legacy256'. |
146 | // Numbers are arbitrary and are chosen to to reduce possible mis-interpretation. | 146 | // Numbers are arbitrary and are chosen to to reduce possible mis-interpretation. |
147 | // If a revision does not match any of these, it is assumed to be Legacy256. | 147 | // If a revision does not match any of these, it is assumed to be Legacy256. |
148 | public enum DBTerrainRevision | 148 | public enum DBTerrainRevision |
149 | { | 149 | { |
150 | // Terrain is 'double[256,256]' | 150 | // Terrain is 'double[256,256]' |
151 | Legacy256 = 11, | 151 | Legacy256 = 11, |
152 | // Terrain is 'int32, int32, float[,]' where the shorts are X and Y dimensions | 152 | // Terrain is 'int32, int32, float[,]' where the shorts are X and Y dimensions |
153 | // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256. | 153 | // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256. |
154 | Variable2D = 22, | 154 | Variable2D = 22, |
155 | // A revision that is not listed above or any revision greater than this value is 'Legacy256'. | 155 | // A revision that is not listed above or any revision greater than this value is 'Legacy256'. |
156 | RevisionHigh = 1234 | 156 | RevisionHigh = 1234 |
157 | } | 157 | } |
158 | 158 | ||
159 | } | 159 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs b/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs index e467701..3c060a4 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs | |||
@@ -29,15 +29,21 @@ namespace OpenSim.Region.Framework.Interfaces | |||
29 | { | 29 | { |
30 | public interface ITerrainChannel | 30 | public interface ITerrainChannel |
31 | { | 31 | { |
32 | int Height { get; } | 32 | int Width { get;} // X dimension |
33 | int Height { get;} // Y dimension | ||
34 | int Altitude { get;} // Z dimension | ||
35 | |||
33 | double this[int x, int y] { get; set; } | 36 | double this[int x, int y] { get; set; } |
34 | int Width { get; } | ||
35 | 37 | ||
36 | /// <summary> | 38 | /// <summary> |
37 | /// Squash the entire heightmap into a single dimensioned array | 39 | /// Squash the entire heightmap into a single dimensioned array |
38 | /// </summary> | 40 | /// </summary> |
39 | /// <returns></returns> | 41 | /// <returns></returns> |
40 | float[] GetFloatsSerialised(); | 42 | float[] GetFloatsSerialised(); |
43 | // Get version of map as a single dimensioned array and each value compressed | ||
44 | // into an int (compressedHeight = (int)(floatHeight * Constants.TerrainCompression);) | ||
45 | // This is done to make the map smaller as it can get pretty larger for variable sized regions. | ||
46 | short[] GetCompressedMap(); | ||
41 | 47 | ||
42 | double[,] GetDoubles(); | 48 | double[,] GetDoubles(); |
43 | bool Tainted(int x, int y); | 49 | bool Tainted(int x, int y); |