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authorJohn Hurliman2010-09-12 14:20:26 -0700
committerJohn Hurliman2010-09-12 14:20:26 -0700
commit0db1ed0b5a6f5bd104c6008f142d173c84263ce5 (patch)
tree05b1b67544242755ef0150d8134d549a1a0fcbe3 /OpenSim/Region/Framework/Interfaces
parentAdded a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService... (diff)
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* Added ISimulationDataService and IEstateDataService
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEstateDataService.cs45
2 files changed, 46 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 54845fd..7edb43e 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -200,7 +200,7 @@ namespace OpenSim.Region.Framework.Interfaces
200 /// Backup the inventory to the given data store 200 /// Backup the inventory to the given data store
201 /// </summary> 201 /// </summary>
202 /// <param name="datastore"></param> 202 /// <param name="datastore"></param>
203 void ProcessInventoryBackup(ISimulationDataStore datastore); 203 void ProcessInventoryBackup(ISimulationDataService datastore);
204 204
205 uint MaskEffectivePermissions(); 205 uint MaskEffectivePermissions();
206 206
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs
new file mode 100644
index 0000000..95c9659
--- /dev/null
+++ b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs
@@ -0,0 +1,45 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenSim.Framework;
31using OpenMetaverse;
32
33namespace OpenSim.Region.Framework.Interfaces
34{
35 public interface IEstateDataService
36 {
37 EstateSettings LoadEstateSettings(UUID regionID, bool create);
38 EstateSettings LoadEstateSettings(int estateID);
39 void StoreEstateSettings(EstateSettings es);
40 List<int> GetEstates(string search);
41 bool LinkRegion(UUID regionID, int estateID);
42 List<UUID> GetRegions(int estateID);
43 bool DeleteEstate(int estateID);
44 }
45}