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authorJustin Clark-Casey (justincc)2010-08-13 21:01:10 +0100
committerJustin Clark-Casey (justincc)2010-08-13 21:01:10 +0100
commitfd23f270c6914b7aa628f96daa9608745d3a20b3 (patch)
treed57a8b817c3365392d337b6e1592b69d12bbc471 /OpenSim/Region/Framework/Interfaces
parentrefactor: move more map tile generation code from scene to IWorldMapModule (diff)
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refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs
index 2390ff4..1e92fde 100644
--- a/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs
@@ -35,7 +35,6 @@ namespace OpenSim.Region.Framework.Interfaces
35 /// </summary> 35 /// </summary>
36 public interface IInventoryTransferModule 36 public interface IInventoryTransferModule
37 { 37 {
38 void SetRootAgentScene(UUID agentID, Scene scene);
39 bool NeedSceneCacheClear(UUID agentID, Scene scene); 38 bool NeedSceneCacheClear(UUID agentID, Scene scene);
40 } 39 }
41} 40} \ No newline at end of file