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authorJustin Clark-Casey (justincc)2011-08-22 23:59:48 +0100
committerJustin Clark-Casey (justincc)2011-08-22 23:59:48 +0100
commitd328046efbcd7449e0421f72138f48272f514481 (patch)
tree57534b6ccf769e89a886f8b77d49c4d8e79e27d1 /OpenSim/Region/Framework/Interfaces
parentAdd warning log message to say which attachment fails validation in order to ... (diff)
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If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug.
This also refactors AttachmentsModules to stop pointlessly refetching the ScenePresence in various methods. However, more of this is required.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 4cb3df2..e012885 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -49,11 +49,9 @@ namespace OpenSim.Region.Framework.Interfaces
49 /// <summary> 49 /// <summary>
50 /// Attach an object to an avatar. 50 /// Attach an object to an avatar.
51 /// </summary> 51 /// </summary>
52 /// <param name="controllingClient"></param> 52 /// <param name="remoteClient"></param>
53 /// <param name="localID"></param> 53 /// <param name="grp"></param>
54 /// <param name="attachPoint"></param> 54 /// <param name="AttachmentPt"></param>
55 /// <param name="rot"></param>
56 /// <param name="attachPos"></param>
57 /// <param name="silent"></param> 55 /// <param name="silent"></param>
58 /// <returns>true if the object was successfully attached, false otherwise</returns> 56 /// <returns>true if the object was successfully attached, false otherwise</returns>
59 bool AttachObject( 57 bool AttachObject(