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authorMelanie2013-03-29 01:52:29 +0000
committerMelanie2013-03-29 01:52:29 +0000
commit6954024fb2b53cb25e717cb7c3abb8b483b78b54 (patch)
tree2a103af4149e4a15d767fe552479c96a1c26d3bf /OpenSim/Region/Framework/Interfaces
parentMerge commit '3b377f16b29a6395d73af1cc987cb9abf9935376' into careminster (diff)
parentIf the viewer has already rezzed any attachments itself, then ignore the simu... (diff)
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Merge commit '4ad9b275302ee109937512963eab095ff542a0c7' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index eaaf7a3..a6cbf8d 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -54,6 +54,10 @@ namespace OpenSim.Region.Framework.Interfaces
54 /// RezAttachments. This should only be called upon login on the first region. 54 /// RezAttachments. This should only be called upon login on the first region.
55 /// Attachment rezzings on crossings and TPs are done in a different way. 55 /// Attachment rezzings on crossings and TPs are done in a different way.
56 /// </summary> 56 /// </summary>
57 /// <remarks>
58 /// This is only actually necessary for viewers which do not have a current outfit folder (these viewers make
59 /// their own attachment calls on login) and agents which have attachments but no viewer (e.g. NPCs).
60 /// </remarks>
57 /// <param name="sp"></param> 61 /// <param name="sp"></param>
58 void RezAttachments(IScenePresence sp); 62 void RezAttachments(IScenePresence sp);
59 63