diff options
author | nlin | 2009-09-18 11:26:52 +0900 |
---|---|---|
committer | nlin | 2009-09-18 11:39:08 +0900 |
commit | 56edbe9b60e5ed5f1388e2d1d4d2a0d82cdeaf6d (patch) | |
tree | 0695c869ccdd523470a68c3462e0b96dbd910f7f /OpenSim/Region/Framework/Interfaces | |
parent | Remove the methods for full inventory fetch from the connector. Remove tests (diff) | |
download | opensim-SC-56edbe9b60e5ed5f1388e2d1d4d2a0d82cdeaf6d.zip opensim-SC-56edbe9b60e5ed5f1388e2d1d4d2a0d82cdeaf6d.tar.gz opensim-SC-56edbe9b60e5ed5f1388e2d1d4d2a0d82cdeaf6d.tar.bz2 opensim-SC-56edbe9b60e5ed5f1388e2d1d4d2a0d82cdeaf6d.tar.xz |
Alternate algorithm for fixing avatar capsule tilt (Mantis #2905)
Eliminate dynamic capsule wobble. Instead introduce a small, fixed
tilt, and allow the tilt to rotate with the avatar while moving; the
tilt always faces away from the direction of avatar movement. The
rotation while moving should eliminate direction-dependent behavior
(e.g. only being able to climb on top of prims from certain directions).
Falling animation is still too frequently invoked.
Ideally the tilt should be completely eliminated, but doing so
currently causes the avatar to fall through the terrain.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
0 files changed, 0 insertions, 0 deletions