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author | Melanie | 2009-11-26 12:08:20 +0000 |
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committer | Melanie | 2009-11-26 13:13:48 +0000 |
commit | 22c325aa5ae06b897e5eb10404c0aa3727f8237b (patch) | |
tree | 4f353c5972416bcaf7470543926dfe0a5918073d /OpenSim/Region/Framework/Interfaces | |
parent | Improvements to rAdmin admin_shutdown and admin_restart. Both methods can now... (diff) | |
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Remove GetAssemblyName and friends from the SE interface. It's now handled
internally
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IScriptModule.cs | 1 |
2 files changed, 0 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 2c906a2..2998f45 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -185,12 +185,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
185 | List<UUID> GetInventoryList(); | 185 | List<UUID> GetInventoryList(); |
186 | 186 | ||
187 | /// <summary> | 187 | /// <summary> |
188 | /// Get the names of the assemblies associated with scripts in this inventory. | ||
189 | /// </summary> | ||
190 | /// <returns></returns> | ||
191 | string[] GetScriptAssemblies(); | ||
192 | |||
193 | /// <summary> | ||
194 | /// Get the xml representing the saved states of scripts in this inventory. | 188 | /// Get the xml representing the saved states of scripts in this inventory. |
195 | /// </summary> | 189 | /// </summary> |
196 | /// <returns> | 190 | /// <returns> |
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs index 10835b9..72bb0f0 100644 --- a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs | |||
@@ -34,7 +34,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
34 | { | 34 | { |
35 | string ScriptEngineName { get; } | 35 | string ScriptEngineName { get; } |
36 | 36 | ||
37 | string GetAssemblyName(UUID itemID); | ||
38 | string GetXMLState(UUID itemID); | 37 | string GetXMLState(UUID itemID); |
39 | bool CanBeDeleted(UUID itemID); | 38 | bool CanBeDeleted(UUID itemID); |
40 | 39 | ||