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authorMelanie Thielker2010-06-01 02:27:30 +0200
committerMelanie2010-06-01 02:10:22 +0100
commitf29cb57bf183c0530ead35890163f39903c8f410 (patch)
tree303f04127a4051be5d27c2007edc359e1e306478 /OpenSim/Region/Framework/Interfaces
parentAdd a method to get the bounding box and root prim offsets within it for (diff)
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Continuing refactor. Refactor DeRezObject to deal with multiple objects
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
index 8185258..97f4188 100644
--- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Region.Framework.Interfaces
38 public interface IInventoryAccessModule 38 public interface IInventoryAccessModule
39 { 39 {
40 UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data); 40 UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data);
41 UUID DeleteToInventory(DeRezAction action, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient); 41 UUID DeleteToInventory(DeRezAction action, UUID folderID, List<SceneObjectGroup> objectGroups, IClientAPI remoteClient);
42 SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, 42 SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart,
43 UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, 43 UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
44 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); 44 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);