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author | dr scofield (aka dirk husemann) | 2009-10-02 11:10:52 +0200 |
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committer | dr scofield (aka dirk husemann) | 2009-10-02 11:31:30 +0200 |
commit | 2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7 (patch) | |
tree | 74913862b829b7e56994f2c33ca5fe35638baad1 /OpenSim/Region/Framework/Interfaces | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7.zip opensim-SC-2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7.tar.gz opensim-SC-2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7.tar.bz2 opensim-SC-2107b67f1b145f7718fdb1450be1a7b8dd1a0bf7.tar.xz |
- cleaning up LandData/ILandObject capitalization issues
- adding LandDataSerializer to OAR mechanics
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ILandObject.cs | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs index a4e90d2..c2b1292 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs | |||
@@ -37,49 +37,49 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | 37 | ||
38 | public interface ILandObject | 38 | public interface ILandObject |
39 | { | 39 | { |
40 | int getParcelMaxPrimCount(ILandObject thisObject); | 40 | int GetParcelMaxPrimCount(ILandObject thisObject); |
41 | int getSimulatorMaxPrimCount(ILandObject thisObject); | 41 | int GetSimulatorMaxPrimCount(ILandObject thisObject); |
42 | 42 | ||
43 | LandData landData { get; set; } | 43 | LandData LandData { get; set; } |
44 | bool[,] landBitmap { get; set; } | 44 | bool[,] LandBitmap { get; set; } |
45 | UUID regionUUID { get; } | 45 | UUID RegionUUID { get; } |
46 | bool containsPoint(int x, int y); | 46 | bool ContainsPoint(int x, int y); |
47 | ILandObject Copy(); | 47 | ILandObject Copy(); |
48 | 48 | ||
49 | void sendLandUpdateToAvatarsOverMe(); | 49 | void SendLandUpdateToAvatarsOverMe(); |
50 | 50 | ||
51 | void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); | 51 | void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); |
52 | void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client); | 52 | void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); |
53 | bool isEitherBannedOrRestricted(UUID avatar); | 53 | bool IsEitherBannedOrRestricted(UUID avatar); |
54 | bool isBannedFromLand(UUID avatar); | 54 | bool IsBannedFromLand(UUID avatar); |
55 | bool isRestrictedFromLand(UUID avatar); | 55 | bool IsRestrictedFromLand(UUID avatar); |
56 | void sendLandUpdateToClient(IClientAPI remote_client); | 56 | void SendLandUpdateToClient(IClientAPI remote_client); |
57 | List<UUID> createAccessListArrayByFlag(AccessList flag); | 57 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); |
58 | void sendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | 58 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); |
59 | void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | 59 | void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); |
60 | void updateLandBitmapByteArray(); | 60 | void UpdateLandBitmapByteArray(); |
61 | void setLandBitmapFromByteArray(); | 61 | void SetLandBitmapFromByteArray(); |
62 | bool[,] getLandBitmap(); | 62 | bool[,] GetLandBitmap(); |
63 | void forceUpdateLandInfo(); | 63 | void ForceUpdateLandInfo(); |
64 | void setLandBitmap(bool[,] bitmap); | 64 | void SetLandBitmap(bool[,] bitmap); |
65 | 65 | ||
66 | bool[,] basicFullRegionLandBitmap(); | 66 | bool[,] BasicFullRegionLandBitmap(); |
67 | bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); | 67 | bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); |
68 | bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); | 68 | bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); |
69 | bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); | 69 | bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); |
70 | void sendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); | 70 | void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); |
71 | void sendLandObjectOwners(IClientAPI remote_client); | 71 | void SendLandObjectOwners(IClientAPI remote_client); |
72 | void returnObject(SceneObjectGroup obj); | 72 | void ReturnObject(SceneObjectGroup obj); |
73 | void returnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); | 73 | void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); |
74 | void resetLandPrimCounts(); | 74 | void ResetLandPrimCounts(); |
75 | void addPrimToCount(SceneObjectGroup obj); | 75 | void AddPrimToCount(SceneObjectGroup obj); |
76 | void removePrimFromCount(SceneObjectGroup obj); | 76 | void RemovePrimFromCount(SceneObjectGroup obj); |
77 | void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); | 77 | void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); |
78 | 78 | ||
79 | void deedToGroup(UUID groupID); | 79 | void DeedToGroup(UUID groupID); |
80 | 80 | ||
81 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | 81 | void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); |
82 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | 82 | void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); |
83 | 83 | ||
84 | /// <summary> | 84 | /// <summary> |
85 | /// Set the media url for this land parcel | 85 | /// Set the media url for this land parcel |