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author | Justin Clark-Casey (justincc) | 2010-02-16 19:08:06 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-02-16 19:08:06 +0000 |
commit | 4c90ee29432539efbf5942010dd574822235ed57 (patch) | |
tree | d159f72df97dfef5719221301009e90f375f2ef2 /OpenSim/Region/Framework/Interfaces | |
parent | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst... (diff) | |
parent | Formatting cleanup. (diff) | |
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
5 files changed, 10 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index c289cdb..8954513 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need | 65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need |
66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture | 66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture |
67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID | 67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID |
68 | /// </returns> | 68 | /// </returns> |
69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, | 69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
70 | int updateTimer, bool SetBlending, byte AlphaValue); | 70 | int updateTimer, bool SetBlending, byte AlphaValue); |
71 | 71 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index fa9bf19..f58904f 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
150 | /// <returns> | 150 | /// <returns> |
151 | /// A list of inventory items with that name. | 151 | /// A list of inventory items with that name. |
152 | /// If no inventory item has that name then an empty list is returned. | 152 | /// If no inventory item has that name then an empty list is returned. |
153 | /// </returns> | 153 | /// </returns> |
154 | IList<TaskInventoryItem> GetInventoryItems(string name); | 154 | IList<TaskInventoryItem> GetInventoryItems(string name); |
155 | 155 | ||
156 | /// <summary> | 156 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 379fabd..6117a80 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -32,9 +32,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
32 | { | 32 | { |
33 | public interface ISoundModule | 33 | public interface ISoundModule |
34 | { | 34 | { |
35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags); | 35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius); |
36 | 36 | ||
37 | void TriggerSound( | 37 | void TriggerSound( |
38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle); | 38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius); |
39 | } | 39 | } |
40 | } \ No newline at end of file | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 7caac55..5947afb 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -62,5 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
62 | void SaveToStream(string filename, Stream stream); | 62 | void SaveToStream(string filename, Stream stream); |
63 | 63 | ||
64 | void InstallPlugin(string name, ITerrainEffect plug); | 64 | void InstallPlugin(string name, ITerrainEffect plug); |
65 | |||
66 | void UndoTerrain(ITerrainChannel channel); | ||
65 | } | 67 | } |
66 | } | 68 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index 948b9dc..8da99a0 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
62 | /// <param name="name">name to filter on</param> | 62 | /// <param name="name">name to filter on</param> |
63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> |
64 | /// <param name="msg">msg to filter on</param> | 64 | /// <param name="msg">msg to filter on</param> |
65 | /// <returns>number of the scripts handle</returns> | 65 | /// <returns>number of the scripts handle</returns> |
66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); | 66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
@@ -77,19 +77,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
77 | /// <param name="channel">channel to sent on</param> | 77 | /// <param name="channel">channel to sent on</param> |
78 | /// <param name="name">name of sender (object or avatar)</param> | 78 | /// <param name="name">name of sender (object or avatar)</param> |
79 | /// <param name="id">key of sender (object or avatar)</param> | 79 | /// <param name="id">key of sender (object or avatar)</param> |
80 | /// <param name="msg">msg to sent</param> | 80 | /// <param name="msg">msg to sent</param> |
81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); | 81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// Are there any listen events ready to be dispatched? | 84 | /// Are there any listen events ready to be dispatched? |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <returns>boolean indication</returns> | 86 | /// <returns>boolean indication</returns> |
87 | bool HasMessages(); | 87 | bool HasMessages(); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Pop the first availlable listen event from the queue | 90 | /// Pop the first availlable listen event from the queue |
91 | /// </summary> | 91 | /// </summary> |
92 | /// <returns>ListenerInfo with filter filled in</returns> | 92 | /// <returns>ListenerInfo with filter filled in</returns> |
93 | IWorldCommListenerInfo GetNextMessage(); | 93 | IWorldCommListenerInfo GetNextMessage(); |
94 | 94 | ||
95 | void ListenControl(UUID itemID, int handle, int active); | 95 | void ListenControl(UUID itemID, int handle, int active); |