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authorSignpostMarv2012-10-05 14:55:00 +0100
committerJustin Clark-Casey (justincc)2012-10-29 23:38:58 +0000
commit8763a637b5c2e48a97111b4f569e71b7e1c2f1d2 (patch)
tree5dfcccb249da9e5f710c3fbb7cd4865e63325804 /OpenSim/Region/Framework/Interfaces/ISoundModule.cs
parentmoving comment for llStopSound inside the method block prior to transposition... (diff)
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transposing stop sound into sound module
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ISoundModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISoundModule.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs
index 6930d78..45219ed 100644
--- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs
@@ -68,5 +68,11 @@ namespace OpenSim.Region.Framework.Interfaces
68 void TriggerSound( 68 void TriggerSound(
69 UUID soundId, UUID ownerID, UUID objectID, UUID parentID, 69 UUID soundId, UUID ownerID, UUID objectID, UUID parentID,
70 double gain, Vector3 position, UInt64 handle, float radius); 70 double gain, Vector3 position, UInt64 handle, float radius);
71
72 /// <summary>
73 /// Stop sounds eminating from an object.
74 /// </summary>
75 /// <param name="objectID">Sound source ID</param>
76 void StopSound(UUID objectID);
71 } 77 }
72} \ No newline at end of file 78} \ No newline at end of file