diff options
author | Melanie Thielker | 2017-01-05 19:07:37 +0000 |
---|---|---|
committer | Melanie Thielker | 2017-01-05 19:07:37 +0000 |
commit | b16abc8166c29585cb76cc55c3bdd76e5833cb4f (patch) | |
tree | 6a34f465a74b7a3a6dc00a3d7aa8dcc25ac3e3a5 /OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |
parent | Make it possible to disable the bakes module in the way it is described in co... (diff) | |
download | opensim-SC-b16abc8166c29585cb76cc55c3bdd76e5833cb4f.zip opensim-SC-b16abc8166c29585cb76cc55c3bdd76e5833cb4f.tar.gz opensim-SC-b16abc8166c29585cb76cc55c3bdd76e5833cb4f.tar.bz2 opensim-SC-b16abc8166c29585cb76cc55c3bdd76e5833cb4f.tar.xz |
Massive tab and trailing space cleanup
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index c5b21a8..60586ff 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -102,9 +102,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
102 | /// <param name="min"></param> | 102 | /// <param name="min"></param> |
103 | /// <param name="max"></param> | 103 | /// <param name="max"></param> |
104 | void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max); | 104 | void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max); |
105 | 105 | ||
106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); | 106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. | 109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. |
110 | /// </summary> | 110 | /// </summary> |