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authorMelanie2009-10-02 08:23:38 +0100
committerMelanie2009-10-02 08:23:38 +0100
commit31d8cec0f8cd47ff445edc7771e5e73825a57927 (patch)
treea2d60604317739fa530502c40ffc71bab2a5c494 /OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
parentRestore the missing image handling to the image manager. The missing (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' into diva-textures
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
index 41a1e51..78bd622 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
@@ -71,21 +71,21 @@ namespace OpenSim.Region.Framework.Interfaces
71 /// Load persisted objects from region storage. 71 /// Load persisted objects from region storage.
72 /// </summary> 72 /// </summary>
73 /// <param name="regionUUID">the Region UUID</param> 73 /// <param name="regionUUID">the Region UUID</param>
74 /// <returns>List of loaded groups</returns> 74 /// <returns>List of loaded groups</returns>
75 List<SceneObjectGroup> LoadObjects(UUID regionUUID); 75 List<SceneObjectGroup> LoadObjects(UUID regionUUID);
76 76
77 /// <summary> 77 /// <summary>
78 /// Store a terrain revision in region storage 78 /// Store a terrain revision in region storage
79 /// </summary> 79 /// </summary>
80 /// <param name="ter">HeightField data</param> 80 /// <param name="ter">HeightField data</param>
81 /// <param name="regionID">region UUID</param> 81 /// <param name="regionID">region UUID</param>
82 void StoreTerrain(double[,] terrain, UUID regionID); 82 void StoreTerrain(double[,] terrain, UUID regionID);
83 83
84 /// <summary> 84 /// <summary>
85 /// Load the latest terrain revision from region storage 85 /// Load the latest terrain revision from region storage
86 /// </summary> 86 /// </summary>
87 /// <param name="regionID">the region UUID</param> 87 /// <param name="regionID">the region UUID</param>
88 /// <returns>Heightfield data</returns> 88 /// <returns>Heightfield data</returns>
89 double[,] LoadTerrain(UUID regionID); 89 double[,] LoadTerrain(UUID regionID);
90 90
91 void StoreLandObject(ILandObject Parcel); 91 void StoreLandObject(ILandObject Parcel);
@@ -96,7 +96,7 @@ namespace OpenSim.Region.Framework.Interfaces
96 /// <item>delete from landaccesslist where LandUUID=globalID</item> 96 /// <item>delete from landaccesslist where LandUUID=globalID</item>
97 /// </list> 97 /// </list>
98 /// </summary> 98 /// </summary>
99 /// <param name="globalID"></param> 99 /// <param name="globalID"></param>
100 void RemoveLandObject(UUID globalID); 100 void RemoveLandObject(UUID globalID);
101 101
102 List<LandData> LoadLandObjects(UUID regionUUID); 102 List<LandData> LoadLandObjects(UUID regionUUID);