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author | Justin Clark-Casey (justincc) | 2011-12-08 18:39:56 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-08 18:39:56 +0000 |
commit | 54360dd20ef4034e33bfeadcb067d8ff6cbf7e70 (patch) | |
tree | 3e8e6991bd2b765ea95547454988ac3bcab159b5 /OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs | |
parent | On a new client circuit, send the initial reply ack to let the client know it... (diff) | |
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When a client connects to a scene, send other avatar appearance data asynchronously to reduce hold up in the IN UDP packet processing loop.
This is already being done for the initial object data send.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs')
0 files changed, 0 insertions, 0 deletions