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author | Charles Krinke | 2009-04-19 00:11:14 +0000 |
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committer | Charles Krinke | 2009-04-19 00:11:14 +0000 |
commit | a416e75ddba9de7448c00ecb88cb2f1a1949dac2 (patch) | |
tree | 32b39c6cc4f82689b0b0ffb5ed0b8f875c534a03 /OpenSim/Region/Framework/Interfaces/ILandObject.cs | |
parent | Bug fix in HG asset posts. Get the inner assets not just from mem cache but f... (diff) | |
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Thank you kindly, MCortez, for a patch that:
This hooks up the LandManagementModule to handle the DeedParcelToGroup
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group
with an agent that is not already being tracked by groups server.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ILandObject.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ILandObject.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs index db3c9bf..1945b98 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs | |||
@@ -76,6 +76,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
76 | void removePrimFromCount(SceneObjectGroup obj); | 76 | void removePrimFromCount(SceneObjectGroup obj); |
77 | void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); | 77 | void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); |
78 | 78 | ||
79 | void deedToGroup(UUID groupID); | ||
80 | |||
79 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | 81 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); |
80 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | 82 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); |
81 | 83 | ||