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author | Justin Clarke Casey | 2009-03-05 20:32:35 +0000 |
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committer | Justin Clarke Casey | 2009-03-05 20:32:35 +0000 |
commit | c213a12b571a42478cb9908ea9d6be1cd9962ba2 (patch) | |
tree | 3788c90d03b46c989361a655b085c5e094bf5a07 /OpenSim/Region/Framework/Interfaces/ILandChannel.cs | |
parent | * Replace some string to byte conversions for object/item name/description fi... (diff) | |
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* simplify media and music url setting since we never get back a null land object
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ILandChannel.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ILandChannel.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs index 341dd3e..0249025 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs | |||
@@ -35,8 +35,23 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | { | 35 | { |
36 | List<ILandObject> ParcelsNearPoint(Vector3 position); | 36 | List<ILandObject> ParcelsNearPoint(Vector3 position); |
37 | List<ILandObject> AllParcels(); | 37 | List<ILandObject> AllParcels(); |
38 | |||
39 | /// <summary> | ||
40 | /// Get the land object at the specified point | ||
41 | /// </summary> | ||
42 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | ||
43 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | ||
44 | /// <returns>Land object at the point supplied</returns> | ||
38 | ILandObject GetLandObject(int x, int y); | 45 | ILandObject GetLandObject(int x, int y); |
46 | |||
47 | /// <summary> | ||
48 | /// Get the land object at the specified point | ||
49 | /// </summary> | ||
50 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | ||
51 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | ||
52 | /// <returns>Land object at the point supplied</returns> | ||
39 | ILandObject GetLandObject(float x, float y); | 53 | ILandObject GetLandObject(float x, float y); |
54 | |||
40 | bool IsLandPrimCountTainted(); | 55 | bool IsLandPrimCountTainted(); |
41 | bool IsForcefulBansAllowed(); | 56 | bool IsForcefulBansAllowed(); |
42 | void UpdateLandObject(int localID, LandData data); | 57 | void UpdateLandObject(int localID, LandData data); |