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authorDiva Canto2010-07-04 14:59:15 -0700
committerDiva Canto2010-07-04 14:59:15 -0700
commitb84f72df0b7b3917e917a36546c911cb1953b30b (patch)
tree83655b4b5d17dd10605882fd0258914dc7c1f44f /OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
parentStarted to clean up the mess with HyperAssets in LLClientView. Fixed HG acces... (diff)
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Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
index 2d4f509..05fc2ad 100644
--- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs
@@ -44,6 +44,8 @@ namespace OpenSim.Region.Framework.Interfaces
44 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment); 44 bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
45 void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver); 45 void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
46 bool GetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID); 46 bool GetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID);
47 //bool GetTextureFromAgentInventory(UUID agentID, UUID assetID); 47
48 // Must be here because of textures in user's inventory
49 bool IsForeignUser(UUID userID, out string assetServerURL);
48 } 50 }
49} 51}