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authorMelanie2011-11-17 19:15:41 +0100
committerMelanie2011-11-17 19:15:41 +0100
commitd1c80efd41d914ed91a51d129e8f08ad749e3397 (patch)
tree61aa8dbef7e0afa3f3a2c2eaa7f3ae3d4d8ef712 /OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
parentForce a sim exit when hearbeat isn't restarting successfully (diff)
parentMerge branch 'master' into bigmerge (diff)
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Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IFriendsModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IFriendsModule.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
index fdede34..061799e 100644
--- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
@@ -44,6 +44,17 @@ namespace OpenSim.Region.Framework.Interfaces
44 /// <param name="friendID"></param> 44 /// <param name="friendID"></param>
45 void AddFriendship(IClientAPI client, UUID friendID); 45 void AddFriendship(IClientAPI client, UUID friendID);
46 46
47 /// <summary>
48 /// Remove a friendship between two users.
49 /// </summary>
50 /// <remarks>
51 /// Ultimately, it would be more useful to take in a user account here rather than having to have a user
52 /// present in the scene.
53 /// </remarks>
54 /// <param name="client"></param>
55 /// <param name="exFriendID"></param>
56 void RemoveFriendship(IClientAPI client, UUID exFriendID);
57
47 uint GetFriendPerms(UUID PrincipalID, UUID FriendID); 58 uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
48 bool SendFriendsOnlineIfNeeded(IClientAPI client); 59 bool SendFriendsOnlineIfNeeded(IClientAPI client);
49 } 60 }