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authorMelanie2009-11-05 17:29:52 +0000
committerMelanie2009-11-05 17:29:52 +0000
commitec0d5b408adad5c806cad7b9cbce3ca37069dcaf (patch)
tree4910e859b1537cf472a5435c2c8f03dddc335dfd /OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
parentRemove a spammy debug message from friends list check in the perms module. (diff)
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Change the permissions module to use the friend list cache already in the
friends module instead of requesting the entire friends list over the network each time a prim is touched.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IFriendsModule.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
index 7a8aba2..8386030 100644
--- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs
@@ -27,6 +27,7 @@
27 27
28using OpenMetaverse; 28using OpenMetaverse;
29using OpenSim.Framework; 29using OpenSim.Framework;
30using System.Collections.Generic;
30 31
31namespace OpenSim.Region.Framework.Interfaces 32namespace OpenSim.Region.Framework.Interfaces
32{ 33{
@@ -45,5 +46,6 @@ namespace OpenSim.Region.Framework.Interfaces
45 /// </param> 46 /// </param>
46 /// <param name="offerMessage"></param> 47 /// <param name="offerMessage"></param>
47 void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); 48 void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
49 List<FriendListItem> GetUserFriends(UUID agentID);
48 } 50 }
49} 51}