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authorOren Hurvitz2012-07-24 19:48:08 +0300
committerJustin Clark-Casey (justincc)2012-09-14 20:25:03 +0100
commitce468215d576cc301a261d85bee9baa68a246ce6 (patch)
treead2c6d7e3156bf8dab596f2772cc712d4f96c698 /OpenSim/Region/Framework/Interfaces/IEstateModule.cs
parentDon't store the unnecessary VERSIONMIN. VERSIONMAX, METHOD or UserID (present... (diff)
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Support multi-region OAR files
Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEstateModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEstateModule.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateModule.cs b/OpenSim/Region/Framework/Interfaces/IEstateModule.cs
index 15cd238..1983984 100644
--- a/OpenSim/Region/Framework/Interfaces/IEstateModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEstateModule.cs
@@ -46,6 +46,11 @@ namespace OpenSim.Region.Framework.Interfaces
46 /// </summary> 46 /// </summary>
47 void sendRegionHandshakeToAll(); 47 void sendRegionHandshakeToAll();
48 48
49 /// <summary>
50 /// Fires the OnRegionInfoChange event.
51 /// </summary>
52 void TriggerRegionInfoChange();
53
49 void setEstateTerrainBaseTexture(int level, UUID texture); 54 void setEstateTerrainBaseTexture(int level, UUID texture);
50 void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue); 55 void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue);
51 } 56 }