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authorMelanie Thielker2010-04-25 22:03:35 +0200
committerMelanie Thielker2010-04-25 22:03:35 +0200
commit81ff5eaba09e7569ef5359874ffcfc7f8855f0b4 (patch)
treeadbc99c0ac713afe3f8eeac686ab7045fc78f7ca /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentUse the saved script states (diff)
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Make scripted attachment states work. Finally. Also replace two monitor locks
with RWLocks, hunting the 10^3 bug. Not successful, but needed to be done anyway
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEntityInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 4dd50d6..d893890 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -215,5 +215,6 @@ namespace OpenSim.Region.Framework.Interfaces
215 /// A <see cref="Dictionary`2"/> 215 /// A <see cref="Dictionary`2"/>
216 /// </returns> 216 /// </returns>
217 Dictionary<UUID, string> GetScriptStates(); 217 Dictionary<UUID, string> GetScriptStates();
218 Dictionary<UUID, string> GetScriptStates(bool oldIDs);
218 } 219 }
219} 220}