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authorMelanie2012-04-13 03:00:48 +0100
committerMelanie2012-04-13 03:00:48 +0100
commitfe65b518765a8c88c1f3067b47d775b9b1142961 (patch)
tree3a97f13715090d8c925543ae49ecae1930578d5d /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentMerge branch 'master' into careminster (diff)
parentMantis 55025 Implement script time. (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 4d70888..8732ec0 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -174,7 +174,17 @@ namespace OpenSim.Region.Framework.Interfaces
174 /// If no inventory item has that name then an empty list is returned. 174 /// If no inventory item has that name then an empty list is returned.
175 /// </returns> 175 /// </returns>
176 List<TaskInventoryItem> GetInventoryItems(string name); 176 List<TaskInventoryItem> GetInventoryItems(string name);
177 177
178 /// <summary>
179 /// Get inventory items by type.
180 /// </summary>
181 /// <param type="name"></param>
182 /// <returns>
183 /// A list of inventory items of that type.
184 /// If no inventory items of that type then an empty list is returned.
185 /// </returns>
186 List<TaskInventoryItem> GetInventoryItems(InventoryType type);
187
178 /// <summary> 188 /// <summary>
179 /// Get the scene object referenced by an inventory item. 189 /// Get the scene object referenced by an inventory item.
180 /// </summary> 190 /// </summary>