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author | Justin Clark-Casey (justincc) | 2011-12-19 18:58:05 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-19 18:58:05 +0000 |
commit | 0b91ec8dd2b78461cb0fcdec567a83e88a76ac87 (patch) | |
tree | 47eb5a5cf8ddfe77edf90e7eb51832a3dbf46a02 /OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |
parent | Provide user feedback on execution of "backup" region console command (diff) | |
download | opensim-SC-0b91ec8dd2b78461cb0fcdec567a83e88a76ac87.zip opensim-SC-0b91ec8dd2b78461cb0fcdec567a83e88a76ac87.tar.gz opensim-SC-0b91ec8dd2b78461cb0fcdec567a83e88a76ac87.tar.bz2 opensim-SC-0b91ec8dd2b78461cb0fcdec567a83e88a76ac87.tar.xz |
Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25.
Adjust some method doc
Minor changes to some logging messages.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 26bc922..8670229 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -31,9 +31,10 @@ using OpenSim.Framework; | |||
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | public delegate void ReportOutputAction(string format, params object[] args); | ||
35 | |||
34 | public interface IAvatarFactoryModule | 36 | public interface IAvatarFactoryModule |
35 | { | 37 | { |
36 | |||
37 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | 38 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); |
38 | 39 | ||
39 | /// <summary> | 40 | /// <summary> |
@@ -63,5 +64,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
63 | bool ValidateBakedTextureCache(IScenePresence sp); | 64 | bool ValidateBakedTextureCache(IScenePresence sp); |
64 | void QueueAppearanceSend(UUID agentid); | 65 | void QueueAppearanceSend(UUID agentid); |
65 | void QueueAppearanceSave(UUID agentid); | 66 | void QueueAppearanceSave(UUID agentid); |
67 | |||
68 | /// <summary> | ||
69 | /// Get a report about the current state of a scene presence's baked appearance textures. | ||
70 | /// </summary> | ||
71 | /// <param name="sp"></param> | ||
72 | /// <param name="reportOutputAction"></param> | ||
73 | /// <returns></returns> | ||
74 | void WriteBakedTexturesReport(IScenePresence sp, ReportOutputAction reportOutputAction); | ||
66 | } | 75 | } |
67 | } \ No newline at end of file | 76 | } \ No newline at end of file |