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authorMelanie2012-06-04 21:05:56 +0200
committerMelanie2012-06-04 21:05:56 +0200
commit28e5abd9176aeba3b5004d07748ae88cccbcd57a (patch)
tree77df0dc831f32e55059c5f7f582ed7e66bc35284 /OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
parentWhen regions are set to shut down the instance, always send notifications to (diff)
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach positions.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 69ce967..0516cb1 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces
65 /// <param name="AttachmentPt"></param> 65 /// <param name="AttachmentPt"></param>
66 /// <param name="silent"></param> 66 /// <param name="silent"></param>
67 /// <returns>true if the object was successfully attached, false otherwise</returns> 67 /// <returns>true if the object was successfully attached, false otherwise</returns>
68 bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent); 68 bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo);
69 69
70 /// <summary> 70 /// <summary>
71 /// Rez an attachment from user inventory and change inventory status to match. 71 /// Rez an attachment from user inventory and change inventory status to match.