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authorAdam Frisby2008-05-06 04:56:48 +0000
committerAdam Frisby2008-05-06 04:56:48 +0000
commit31cd162d34ab03284186484924e434a1187942cf (patch)
tree0edad805100caebd12d3bb103bef42503b92de57 /OpenSim/Region/ExtensionsScriptModule
parent* Committing a bunch of work for control snatching. Not done yet. No visib... (diff)
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* Cleaning up code, making it conform to OpenSim standards.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs
index a11fb0f..8520d23 100644
--- a/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/ScriptInterpretedAPI.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
106 public void osAddToLandPassList(Key avatar, float hours) 106 public void osAddToLandPassList(Key avatar, float hours)
107 { 107 {
108 Vector myPosition = Task.AbsolutePosition; 108 Vector myPosition = Task.AbsolutePosition;
109 ILandObject myParcel = Scene.LandChannel.getLandObject(myPosition.X, myPosition.Y); 109 ILandObject myParcel = Scene.LandChannel.GetLandObject(myPosition.X, myPosition.Y);
110 if (myParcel == null) 110 if (myParcel == null)
111 { 111 {
112 //Dont do anything! 112 //Dont do anything!