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authorSean Dague2007-10-05 15:45:45 +0000
committerSean Dague2007-10-05 15:45:45 +0000
commitc3d8f1f4253f72484100394940e62f2912cbc4ff (patch)
tree8a9f237ed3c1140b4059ec121e0d4ede82eae416 /OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
parent* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of... (diff)
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getting all our line endings consistant again
Diffstat (limited to 'OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs296
1 files changed, 148 insertions, 148 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
index d2bf919..61e9114 100644
--- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
@@ -1,148 +1,148 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System.Collections.Generic; 28using System.Collections.Generic;
29using OpenSim.Framework.Console; 29using OpenSim.Framework.Console;
30using OpenSim.Region.Environment.Interfaces; 30using OpenSim.Region.Environment.Interfaces;
31using OpenSim.Region.Environment.Scenes; 31using OpenSim.Region.Environment.Scenes;
32using OpenSim.Region.ExtensionsScriptModule.CSharp; 32using OpenSim.Region.ExtensionsScriptModule.CSharp;
33using OpenSim.Region.ExtensionsScriptModule.JScript; 33using OpenSim.Region.ExtensionsScriptModule.JScript;
34using OpenSim.Region.ExtensionsScriptModule.JVMEngine; 34using OpenSim.Region.ExtensionsScriptModule.JVMEngine;
35 35
36namespace OpenSim.Region.ExtensionsScriptModule 36namespace OpenSim.Region.ExtensionsScriptModule
37{ 37{
38 public class ScriptManager : IRegionModule, IExtensionScriptModule 38 public class ScriptManager : IRegionModule, IExtensionScriptModule
39 { 39 {
40 readonly List<IScript> scripts = new List<IScript>(); 40 readonly List<IScript> scripts = new List<IScript>();
41 Scene m_scene; 41 Scene m_scene;
42 readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); 42 readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
43 43
44 private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) 44 private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
45 { 45 {
46 foreach (KeyValuePair<string, IScript> script in compiledscripts) 46 foreach (KeyValuePair<string, IScript> script in compiledscripts)
47 { 47 {
48 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. 48 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
49 MainLog.Instance.Verbose("Loading " + script.Key); 49 MainLog.Instance.Verbose("Loading " + script.Key);
50 script.Value.Initialise(scriptInfo); 50 script.Value.Initialise(scriptInfo);
51 scripts.Add(script.Value); 51 scripts.Add(script.Value);
52 } 52 }
53 53
54 MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); 54 MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count));
55 } 55 }
56 56
57 public ScriptManager() 57 public ScriptManager()
58 { 58 {
59 // Default Engines 59 // Default Engines
60 CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); 60 CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
61 compilers.Add(csharpCompiler.FileExt(), csharpCompiler); 61 compilers.Add(csharpCompiler.FileExt(), csharpCompiler);
62 62
63 JScriptEngine jscriptCompiler = new JScriptEngine(); 63 JScriptEngine jscriptCompiler = new JScriptEngine();
64 compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); 64 compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
65 65
66 JavaEngine javaCompiler = new JavaEngine(); 66 JavaEngine javaCompiler = new JavaEngine();
67 compilers.Add(javaCompiler.FileExt(), javaCompiler); 67 compilers.Add(javaCompiler.FileExt(), javaCompiler);
68 } 68 }
69 69
70 public void Initialise(Scene scene) 70 public void Initialise(Scene scene)
71 { 71 {
72 System.Console.WriteLine("Initialising Extensions Scripting Module"); 72 System.Console.WriteLine("Initialising Extensions Scripting Module");
73 m_scene = scene; 73 m_scene = scene;
74 74
75 m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); 75 m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);
76 } 76 }
77 77
78 public void PostInitialise() 78 public void PostInitialise()
79 { 79 {
80 80
81 } 81 }
82 82
83 public void CloseDown() 83 public void CloseDown()
84 { 84 {
85 85
86 } 86 }
87 87
88 public string GetName() 88 public string GetName()
89 { 89 {
90 return "ExtensionsScriptingModule"; 90 return "ExtensionsScriptingModule";
91 } 91 }
92 92
93 public bool IsSharedModule() 93 public bool IsSharedModule()
94 { 94 {
95 return false; 95 return false;
96 } 96 }
97 97
98 public bool Compile(string filename) 98 public bool Compile(string filename)
99 { 99 {
100 foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) 100 foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
101 { 101 {
102 if (filename.EndsWith(compiler.Key)) 102 if (filename.EndsWith(compiler.Key))
103 { 103 {
104 LoadFromCompiler(compiler.Value.compile(filename)); 104 LoadFromCompiler(compiler.Value.compile(filename));
105 break; 105 break;
106 } 106 }
107 } 107 }
108 108
109 return true; 109 return true;
110 } 110 }
111 111
112 public void RunScriptCmd(string[] args) 112 public void RunScriptCmd(string[] args)
113 { 113 {
114 switch (args[0]) 114 switch (args[0])
115 { 115 {
116 case "load": 116 case "load":
117 Compile(args[1]); 117 Compile(args[1]);
118 break; 118 break;
119 119
120 default: 120 default:
121 MainLog.Instance.Error("Unknown script command"); 121 MainLog.Instance.Error("Unknown script command");
122 break; 122 break;
123 } 123 }
124 } 124 }
125 125
126 public bool AddPreCompiledScript(IScript script) 126 public bool AddPreCompiledScript(IScript script)
127 { 127 {
128 MainLog.Instance.Verbose("Loading script " + script.Name); 128 MainLog.Instance.Verbose("Loading script " + script.Name);
129 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. 129 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
130 script.Initialise(scriptInfo); 130 script.Initialise(scriptInfo);
131 scripts.Add(script); 131 scripts.Add(script);
132 132
133 return true; 133 return true;
134 } 134 }
135 } 135 }
136 136
137 public interface IExtensionScriptModule 137 public interface IExtensionScriptModule
138 { 138 {
139 bool Compile(string filename); 139 bool Compile(string filename);
140 bool AddPreCompiledScript(IScript script); 140 bool AddPreCompiledScript(IScript script);
141 } 141 }
142 142
143 interface IScriptCompiler 143 interface IScriptCompiler
144 { 144 {
145 Dictionary<string, IScript> compile(string filename); 145 Dictionary<string, IScript> compile(string filename);
146 string FileExt(); 146 string FileExt();
147 } 147 }
148} 148}