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authorSean Dague2007-09-17 12:52:03 +0000
committerSean Dague2007-09-17 12:52:03 +0000
commitb8d9737a47696952bedec33dface8f18df47341f (patch)
tree9279f45510f8a9285ac5b9c9165ab6c741009eac /OpenSim/Region/ExtensionsScriptModule/Engines/CSharp
parentI think this is the last bits for a consistant pristine (diff)
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fixing me some line endings
Diffstat (limited to 'OpenSim/Region/ExtensionsScriptModule/Engines/CSharp')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs206
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/Examples/ExportRegionToLSL.cs142
2 files changed, 174 insertions, 174 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
index 1cf2989..d4b27fc 100644
--- a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
@@ -1,103 +1,103 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.CodeDom.Compiler; 29using System.CodeDom.Compiler;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using Microsoft.CSharp; 31using Microsoft.CSharp;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33
34namespace OpenSim.Region.ExtensionsScriptModule.CSharp 34namespace OpenSim.Region.ExtensionsScriptModule.CSharp
35{ 35{
36 public class CSharpScriptEngine : IScriptCompiler 36 public class CSharpScriptEngine : IScriptCompiler
37 { 37 {
38 public string FileExt() 38 public string FileExt()
39 { 39 {
40 return ".cs"; 40 return ".cs";
41 } 41 }
42 42
43 private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename) 43 private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
44 { 44 {
45 CompilerParameters compilerParams = new CompilerParameters(); 45 CompilerParameters compilerParams = new CompilerParameters();
46 CompilerResults compilerResults; 46 CompilerResults compilerResults;
47 compilerParams.GenerateExecutable = false; 47 compilerParams.GenerateExecutable = false;
48 compilerParams.GenerateInMemory = true; 48 compilerParams.GenerateInMemory = true;
49 compilerParams.IncludeDebugInformation = false; 49 compilerParams.IncludeDebugInformation = false;
50 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll"); 50 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
51 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); 51 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
52 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll"); 52 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
53 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); 53 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
54 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); 54 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
55 compilerParams.ReferencedAssemblies.Add("System.dll"); 55 compilerParams.ReferencedAssemblies.Add("System.dll");
56 56
57 compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); 57 compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
58 58
59 if (compilerResults.Errors.Count > 0) 59 if (compilerResults.Errors.Count > 0)
60 { 60 {
61 MainLog.Instance.Error("Compile errors"); 61 MainLog.Instance.Error("Compile errors");
62 foreach (CompilerError error in compilerResults.Errors) 62 foreach (CompilerError error in compilerResults.Errors)
63 { 63 {
64 MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); 64 MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
65 } 65 }
66 } 66 }
67 else 67 else
68 { 68 {
69 Dictionary<string,IScript> scripts = new Dictionary<string,IScript>(); 69 Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
70 70
71 foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) 71 foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
72 { 72 {
73 Type testInterface = pluginType.GetInterface("IScript", true); 73 Type testInterface = pluginType.GetInterface("IScript", true);
74 74
75 if (testInterface != null) 75 if (testInterface != null)
76 { 76 {
77 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); 77 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
78 78
79 string scriptName = "C#/" + script.Name; 79 string scriptName = "C#/" + script.Name;
80 Console.WriteLine("Script: " + scriptName + " loaded."); 80 Console.WriteLine("Script: " + scriptName + " loaded.");
81 81
82 if (!scripts.ContainsKey(scriptName)) 82 if (!scripts.ContainsKey(scriptName))
83 { 83 {
84 scripts.Add(scriptName, script); 84 scripts.Add(scriptName, script);
85 } 85 }
86 else 86 else
87 { 87 {
88 scripts[scriptName] = script; 88 scripts[scriptName] = script;
89 } 89 }
90 } 90 }
91 } 91 }
92 return scripts; 92 return scripts;
93 } 93 }
94 return null; 94 return null;
95 } 95 }
96 96
97 public Dictionary<string,IScript> compile(string filename) 97 public Dictionary<string,IScript> compile(string filename)
98 { 98 {
99 CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); 99 CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
100 return LoadDotNetScript(csharpProvider, filename); 100 return LoadDotNetScript(csharpProvider, filename);
101 } 101 }
102 } 102 }
103} 103}
diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/Examples/ExportRegionToLSL.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/Examples/ExportRegionToLSL.cs
index 90d3438..466a902 100644
--- a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/Examples/ExportRegionToLSL.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/Examples/ExportRegionToLSL.cs
@@ -1,72 +1,72 @@
1using OpenSim.Framework.Console; 1using OpenSim.Framework.Console;
2using OpenSim.Framework; 2using OpenSim.Framework;
3using OpenSim.Region.Environment; 3using OpenSim.Region.Environment;
4using OpenSim.Region.Environment.Scenes; 4using OpenSim.Region.Environment.Scenes;
5 5
6using System.Collections.Generic; 6using System.Collections.Generic;
7using libsecondlife; 7using libsecondlife;
8 8
9namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples 9namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples
10{ 10{
11 public class LSLExportScript : IScript 11 public class LSLExportScript : IScript
12 { 12 {
13 ScriptInfo script; 13 ScriptInfo script;
14 14
15 public string Name 15 public string Name
16 { 16 {
17 get { return "LSL Export Script 0.1"; } 17 get { return "LSL Export Script 0.1"; }
18 } 18 }
19 19
20 public void Initialise(ScriptInfo scriptInfo) 20 public void Initialise(ScriptInfo scriptInfo)
21 { 21 {
22 script = scriptInfo; 22 script = scriptInfo;
23 23
24 script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg); 24 script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg);
25 } 25 }
26 26
27 void ProcessConsoleMsg(string[] args) 27 void ProcessConsoleMsg(string[] args)
28 { 28 {
29 /*if (args[0].ToLower() == "lslexport") 29 /*if (args[0].ToLower() == "lslexport")
30 { 30 {
31 string sequence = ""; 31 string sequence = "";
32 32
33 foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects) 33 foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
34 { 34 {
35 SceneObject root = obj.Value; 35 SceneObject root = obj.Value;
36 36
37 sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n"; 37 sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n";
38 38
39 string rootPrim = processPrimitiveToString(root.rootPrimitive); 39 string rootPrim = processPrimitiveToString(root.rootPrimitive);
40 40
41 sequence += "ROOT:" + rootPrim; 41 sequence += "ROOT:" + rootPrim;
42 42
43 foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children) 43 foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
44 { 44 {
45 string child = processPrimitiveToString(prim.Value); 45 string child = processPrimitiveToString(prim.Value);
46 sequence += "CHILD:" + child; 46 sequence += "CHILD:" + child;
47 } 47 }
48 } 48 }
49 49
50 System.Console.WriteLine(sequence); 50 System.Console.WriteLine(sequence);
51 }*/ 51 }*/
52 } 52 }
53 53
54 string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim) 54 string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim)
55 { 55 {
56 /*string desc = prim.Description; 56 /*string desc = prim.Description;
57 string name = prim.Name; 57 string name = prim.Name;
58 LLVector3 pos = prim.Pos; 58 LLVector3 pos = prim.Pos;
59 LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w); 59 LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w);
60 LLVector3 scale = prim.Scale; 60 LLVector3 scale = prim.Scale;
61 LLVector3 rootPos = prim.WorldPos; 61 LLVector3 rootPos = prim.WorldPos;
62 62
63 string setPrimParams = ""; 63 string setPrimParams = "";
64 64
65 setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n"; 65 setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n";
66 66
67 return setPrimParams; 67 return setPrimParams;
68 */ 68 */
69 return ""; 69 return "";
70 } 70 }
71 } 71 }
72} \ No newline at end of file 72} \ No newline at end of file