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authorMW2007-08-28 19:55:42 +0000
committerMW2007-08-28 19:55:42 +0000
commit3a97f3f597b0e07320b135b614c056ba28b04d7c (patch)
tree68f9a0747fbe0d43c30f5dd2bb1718af474ed5e3 /OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
parentCorrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... (diff)
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Applied danx0r's ODE patch [mantis number 340].
Corrected a few out dated things in the ExtensionsScriptModule.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
index 7da3d55..c3cbbdc 100644
--- a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
@@ -47,8 +47,9 @@ namespace OpenSim.Region.ExtensionsScriptModule.CSharp
47 compilerParams.GenerateExecutable = false; 47 compilerParams.GenerateExecutable = false;
48 compilerParams.GenerateInMemory = true; 48 compilerParams.GenerateInMemory = true;
49 compilerParams.IncludeDebugInformation = false; 49 compilerParams.IncludeDebugInformation = false;
50 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); 50 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
51 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); 51 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
52 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
52 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); 53 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
53 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); 54 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
54 compilerParams.ReferencedAssemblies.Add("System.dll"); 55 compilerParams.ReferencedAssemblies.Add("System.dll");