diff options
author | Dalien Talbot | 2007-09-09 17:32:03 +0000 |
---|---|---|
committer | Dalien Talbot | 2007-09-09 17:32:03 +0000 |
commit | 907918e68e9fb0deb0cea2fa9219ceb76dd41ae1 (patch) | |
tree | aaab4cb786b61992b76e5d238ab44b4d9f631267 /OpenSim/Region/Examples | |
parent | ODE: added support for Phantom flag. Presently you need to add 1024 to Objec... (diff) | |
download | opensim-SC-907918e68e9fb0deb0cea2fa9219ceb76dd41ae1.zip opensim-SC-907918e68e9fb0deb0cea2fa9219ceb76dd41ae1.tar.gz opensim-SC-907918e68e9fb0deb0cea2fa9219ceb76dd41ae1.tar.bz2 opensim-SC-907918e68e9fb0deb0cea2fa9219ceb76dd41ae1.tar.xz |
Little green men (aka dots on minimap). Thanks to bushing for
pointing out that it is done by CoarseLocationUpdatePacket.
Diffstat (limited to 'OpenSim/Region/Examples')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 7e1f5c1..7053c84 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -154,6 +154,7 @@ namespace SimpleApp | |||
154 | 154 | ||
155 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { } | 155 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { } |
156 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { } | 156 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { } |
157 | public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { } | ||
157 | 158 | ||
158 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } | 159 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } |
159 | 160 | ||