diff options
author | Justin Clarke Casey | 2008-12-04 19:57:36 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-12-04 19:57:36 +0000 |
commit | 38ca31b37a6ac8fe74b77e4488112eb77d612827 (patch) | |
tree | 01c75a28b9f34667910f0992d8f817a5c5a1e5b3 /OpenSim/Region/Examples | |
parent | Minor formatting cleanup. (diff) | |
download | opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.zip opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.tar.gz opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.tar.bz2 opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.tar.xz |
* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 89b3bf6..f1a61bb 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -537,6 +537,9 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
537 | public virtual void SendBulkUpdateInventory(InventoryItemBase item) | 537 | public virtual void SendBulkUpdateInventory(InventoryItemBase item) |
538 | { | 538 | { |
539 | } | 539 | } |
540 | |||
541 | public void SendBulkUpdateInventory(InventoryFolderBase folderBase) | ||
542 | {} | ||
540 | 543 | ||
541 | public UUID GetDefaultAnimation(string name) | 544 | public UUID GetDefaultAnimation(string name) |
542 | { | 545 | { |