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authorTeravus Ovares2007-11-30 04:54:15 +0000
committerTeravus Ovares2007-11-30 04:54:15 +0000
commit31cec30aa0a589f622635c689b08c2e026898556 (patch)
tree1f6763396fdd0eed5dff737a878b57f262cc06bc /OpenSim/Region/Examples
parent* This extends my first hack to clear out the useragent table for that specif... (diff)
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* Extended our semi-stupid implementation of in world object permissions to show a user's client that it can't edit a prim if it doesn't have permission.
* Permissions is due for a big revamp. The current way it's done is a hack at best.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/Program.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs
index 7ed58f5..372d951 100644
--- a/OpenSim/Region/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Region/Examples/SimpleApp/Program.cs
@@ -98,7 +98,7 @@ namespace SimpleApp
98 m_moduleLoader = new ModuleLoader(m_log, m_config); 98 m_moduleLoader = new ModuleLoader(m_log, m_config);
99 m_moduleLoader.LoadDefaultSharedModules(); 99 m_moduleLoader.LoadDefaultSharedModules();
100 100
101 Scene scene = SetupScene(regionInfo, out udpServer); 101 Scene scene = SetupScene(regionInfo, out udpServer, false);
102 102
103 m_moduleLoader.InitialiseSharedModules(scene); 103 m_moduleLoader.InitialiseSharedModules(scene);
104 104