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authorTeravus Ovares2008-12-21 00:11:54 +0000
committerTeravus Ovares2008-12-21 00:11:54 +0000
commit119104e35bc02e15a1ce08175ca6408fb8e9f7be (patch)
tree1f206e4380b559b856f7d03da79b3aff9f5b9712 /OpenSim/Region/Examples/SimpleModule
parentSlowing things down even more on TPs, to see if that helps the European folks... (diff)
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* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 35b5233..4cd5187 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -239,6 +239,7 @@ namespace OpenSim.Region.Examples.SimpleModule
239 239
240 public event StartLure OnStartLure; 240 public event StartLure OnStartLure;
241 public event TeleportLureRequest OnTeleportLureRequest; 241 public event TeleportLureRequest OnTeleportLureRequest;
242 public event NetworkStats OnNetworkStatsUpdate;
242 243
243#pragma warning restore 67 244#pragma warning restore 67
244 245