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author | MW | 2008-04-01 13:34:33 +0000 |
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committer | MW | 2008-04-01 13:34:33 +0000 |
commit | cdf27ece5fa1f7a48e3275d15dc32e16c3835667 (patch) | |
tree | b56451af468d8a01a0948e4774c234cba90e2b66 /OpenSim/Region/Examples/SimpleModule/RegionModule.cs | |
parent | a few small changes (diff) | |
download | opensim-SC-cdf27ece5fa1f7a48e3275d15dc32e16c3835667.zip opensim-SC-cdf27ece5fa1f7a48e3275d15dc32e16c3835667.tar.gz opensim-SC-cdf27ece5fa1f7a48e3275d15dc32e16c3835667.tar.bz2 opensim-SC-cdf27ece5fa1f7a48e3275d15dc32e16c3835667.tar.xz |
few more minor changes, needs prebuild to be ran.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/RegionModule.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index 1e043dd..218908c 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs | |||
@@ -54,10 +54,10 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
54 | 54 | ||
55 | LLVector3 pos = new LLVector3(110, 129, 27); | 55 | LLVector3 pos = new LLVector3(110, 129, 27); |
56 | 56 | ||
57 | AddCpuCounter(regionInfo, pos); | 57 | //AddCpuCounter(regionInfo, pos); |
58 | // AddComplexObjects(regionInfo, pos); | 58 | // AddComplexObjects(regionInfo, pos); |
59 | AddAvatars(); | 59 | AddAvatars(); |
60 | AddFileSystemObjects(); | 60 | // AddFileSystemObjects(); |
61 | } | 61 | } |
62 | 62 | ||
63 | private void AddFileSystemObjects() | 63 | private void AddFileSystemObjects() |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
85 | 85 | ||
86 | private void AddAvatars() | 86 | private void AddAvatars() |
87 | { | 87 | { |
88 | for (int i = 0; i < 2; i++) | 88 | for (int i = 0; i < 1; i++) |
89 | { | 89 | { |
90 | MyNpcCharacter m_character = new MyNpcCharacter(m_scene.EventManager); | 90 | MyNpcCharacter m_character = new MyNpcCharacter(m_scene.EventManager); |
91 | m_scene.AddNewClient(m_character, false); | 91 | m_scene.AddNewClient(m_character, false); |