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author | Justin Clarke Casey | 2008-04-07 01:46:00 +0000 |
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committer | Justin Clarke Casey | 2008-04-07 01:46:00 +0000 |
commit | dfe5e9d4ebb705d0c20d6260bae5d11659ac904d (patch) | |
tree | 013b251f500feebfdeae94681350d05c078533ee /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |
parent | Update svn properties. (diff) | |
download | opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.zip opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.gz opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.bz2 opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.xz |
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
* Now you can drag an object from your inventory and give it to another avatar
* !!! Use at your own risk !!! Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it)
* Also, items for the receiving end up in their root folder rather than the objects folder
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 3f090df..9901a50 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -270,6 +270,12 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
270 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 270 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) |
271 | { | 271 | { |
272 | } | 272 | } |
273 | |||
274 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
275 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | ||
276 | byte[] binaryBucket) | ||
277 | { | ||
278 | } | ||
273 | 279 | ||
274 | public virtual void SendLayerData(float[] map) | 280 | public virtual void SendLayerData(float[] map) |
275 | { | 281 | { |
@@ -388,6 +394,11 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
388 | public virtual void SendRemoveInventoryItem(LLUUID itemID) | 394 | public virtual void SendRemoveInventoryItem(LLUUID itemID) |
389 | { | 395 | { |
390 | } | 396 | } |
397 | |||
398 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> | ||
399 | public virtual void SendBulkUpdateInventory(InventoryItemBase item) | ||
400 | { | ||
401 | } | ||
391 | 402 | ||
392 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 403 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) |
393 | { | 404 | { |