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authorDr Scofield2008-10-03 14:53:11 +0000
committerDr Scofield2008-10-03 14:53:11 +0000
commit5c0a0bc2e0951745fd52f5c01f2ee2c0aee49a3a (patch)
tree529c2c8e3ea8f1193f2495f905e542ff1462adb6 /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
parent* minor: remove warnings (the code cleaners strike again) (diff)
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This changeset changes the way chat from client is routed:
old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 6d69247..fa6ff22 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Examples.SimpleModule
55 public event Action<IClientAPI> OnConnectionClosed; 55 public event Action<IClientAPI> OnConnectionClosed;
56 56
57 public event ImprovedInstantMessage OnInstantMessage; 57 public event ImprovedInstantMessage OnInstantMessage;
58 public event ChatMessage OnChatFromViewer; 58 public event ChatMessage OnChatFromClient;
59 public event TextureRequest OnRequestTexture; 59 public event TextureRequest OnRequestTexture;
60 public event RezObject OnRezObject; 60 public event RezObject OnRezObject;
61 public event ModifyTerrain OnModifyTerrain; 61 public event ModifyTerrain OnModifyTerrain;
@@ -696,7 +696,7 @@ namespace OpenSim.Region.Examples.SimpleModule
696 696
697 if (count >= 10) 697 if (count >= 10)
698 { 698 {
699 if (OnChatFromViewer != null) 699 if (OnChatFromClient != null)
700 { 700 {
701 OSChatMessage args = new OSChatMessage(); 701 OSChatMessage args = new OSChatMessage();
702 args.Message = "Hey You! Get out of my Home. This is my Region"; 702 args.Message = "Hey You! Get out of my Home. This is my Region";
@@ -706,7 +706,7 @@ namespace OpenSim.Region.Examples.SimpleModule
706 args.Sender = this; 706 args.Sender = this;
707 args.Type = ChatTypeEnum.Shout; 707 args.Type = ChatTypeEnum.Shout;
708 708
709 OnChatFromViewer(this, args); 709 OnChatFromClient(this, args);
710 } 710 }
711 count = -1; 711 count = -1;
712 } 712 }