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author | mingchen | 2008-05-06 18:29:58 +0000 |
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committer | mingchen | 2008-05-06 18:29:58 +0000 |
commit | d8e02d9e5c6776099f9b5a1904a678fa2cf34841 (patch) | |
tree | 5fe33c13787c89b72153f35d5c9b6b816fc823e5 /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |
parent | added nhibernate examples (diff) | |
download | opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.zip opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.tar.gz opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.tar.bz2 opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.tar.xz |
*LLClientView is now pushed the EstateSettings instead of pulling it from the scene...more to standards
*LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 4929675..25622d2 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -502,7 +502,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
502 | { | 502 | { |
503 | } | 503 | } |
504 | 504 | ||
505 | public virtual void SendRegionHandshake(RegionInfo regionInfo) | 505 | public virtual void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) |
506 | { | 506 | { |
507 | if (OnRegionHandShakeReply != null) | 507 | if (OnRegionHandShakeReply != null) |
508 | { | 508 | { |
@@ -637,20 +637,20 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
637 | { | 637 | { |
638 | } | 638 | } |
639 | 639 | ||
640 | public void sendEstateManagersList(LLUUID invoice) | 640 | public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) |
641 | { | 641 | { |
642 | } | 642 | } |
643 | public void sendRegionInfoToEstateMenu() | 643 | public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) |
644 | { | 644 | { |
645 | } | 645 | } |
646 | public void sendEstateCovenantInformation() | 646 | public void sendEstateCovenantInformation() |
647 | { | 647 | { |
648 | } | 648 | } |
649 | public void sendDetailedEstateData(LLUUID invoice) | 649 | public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) |
650 | { | 650 | { |
651 | } | 651 | } |
652 | 652 | ||
653 | public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity) | 653 | public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags) |
654 | { | 654 | { |
655 | } | 655 | } |
656 | public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) | 656 | public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) |
@@ -662,5 +662,8 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
662 | public void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) | 662 | public void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) |
663 | { | 663 | { |
664 | } | 664 | } |
665 | public void sendLandParcelOverlay(byte[] data, int sequence_id) | ||
666 | { | ||
667 | } | ||
665 | } | 668 | } |
666 | } | 669 | } |