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authorTom Grimshaw2010-05-17 14:14:19 -0700
committerTom Grimshaw2010-05-17 14:14:19 -0700
commit8f838c722da978da646fcef59a5af767840832bb (patch)
tree83b22c669659e26a16ca14a8ad6b6c292b805af1 /OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
parentMerge branch 'master' into careminster-presence-refactor (diff)
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When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 09611af..84385ad 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -831,6 +831,11 @@ namespace OpenSim.Region.Examples.SimpleModule
831 831
832 public void Close() 832 public void Close()
833 { 833 {
834 Close(true);
835 }
836
837 public void Close(bool sendStop)
838 {
834 } 839 }
835 840
836 public void Start() 841 public void Start()