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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
index e7d5db8..126ccd3 100644
--- a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
+++ b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Diagnostics; 29using System.Diagnostics;
30using libsecondlife; 30using OpenMetaverse;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Region.Environment.Scenes; 32using OpenSim.Region.Environment.Scenes;
33 33
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Examples.SimpleModule
45 45
46 private PerformanceCounter m_counter; 46 private PerformanceCounter m_counter;
47 47
48 public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) 48 public CpuCounterObject(Scene world, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos)
49 : base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) 49 : base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
50 { 50 {
51 String objectName = "Processor"; 51 String objectName = "Processor";
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Examples.SimpleModule
58 public override void UpdateMovement() 58 public override void UpdateMovement()
59 { 59 {
60 float cpu = m_counter.NextValue()/40f; 60 float cpu = m_counter.NextValue()/40f;
61 LLVector3 size = new LLVector3(cpu, cpu, cpu); 61 Vector3 size = new Vector3(cpu, cpu, cpu);
62 62
63 RootPart.Resize(size); 63 RootPart.Resize(size);
64 64