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authorJustin Clarke Casey2008-11-07 21:07:14 +0000
committerJustin Clarke Casey2008-11-07 21:07:14 +0000
commit54e10e5b61aa543102bcc3a7415877c44aabb5df (patch)
treed16149d29a5ef4921e9256f6128cbb9cc17aadc0 /OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
parent* refactor: stop unnecessary passing of scene to sog copy constructor (diff)
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* Stop requiring local ids in the SOG constructors.
* These are assigned when the object is attached to the scene
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
index 83bced5..4038564 100644
--- a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
+++ b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs
@@ -45,8 +45,8 @@ namespace OpenSim.Region.Examples.SimpleModule
45 45
46 private PerformanceCounter m_counter; 46 private PerformanceCounter m_counter;
47 47
48 public CpuCounterObject(UUID ownerID, uint localID, Vector3 pos) 48 public CpuCounterObject(UUID ownerID, Vector3 pos)
49 : base(ownerID, localID, pos, PrimitiveBaseShape.Default) 49 : base(ownerID, pos, PrimitiveBaseShape.Default)
50 { 50 {
51 String objectName = "Processor"; 51 String objectName = "Processor";
52 String counterName = "% Processor Time"; 52 String counterName = "% Processor Time";