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author | Jeff Ames | 2008-03-14 00:41:09 +0000 |
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committer | Jeff Ames | 2008-03-14 00:41:09 +0000 |
commit | 94c39c793aba7d0ef1159c91a3ee598b18514240 (patch) | |
tree | 6d17978752df1dcd4003fe62e2ae68eeef056022 /OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | |
parent | some hackery with the VectorRenderModule to let you pass in a canvas (diff) | |
download | opensim-SC-94c39c793aba7d0ef1159c91a3ee598b18514240.zip opensim-SC-94c39c793aba7d0ef1159c91a3ee598b18514240.tar.gz opensim-SC-94c39c793aba7d0ef1159c91a3ee598b18514240.tar.bz2 opensim-SC-94c39c793aba7d0ef1159c91a3ee598b18514240.tar.xz |
Update svn properties.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/ComplexObject.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | 272 |
1 files changed, 136 insertions, 136 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs index 42f517c..9941304 100644 --- a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | |||
@@ -1,137 +1,137 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
33 | namespace OpenSim.Region.Examples.SimpleModule | 33 | namespace OpenSim.Region.Examples.SimpleModule |
34 | { | 34 | { |
35 | public class ComplexObject : SceneObjectGroup | 35 | public class ComplexObject : SceneObjectGroup |
36 | { | 36 | { |
37 | private readonly LLQuaternion m_rotationDirection; | 37 | private readonly LLQuaternion m_rotationDirection; |
38 | 38 | ||
39 | protected override bool InSceneBackup | 39 | protected override bool InSceneBackup |
40 | { | 40 | { |
41 | get | 41 | get |
42 | { | 42 | { |
43 | return false; | 43 | return false; |
44 | } | 44 | } |
45 | } | 45 | } |
46 | 46 | ||
47 | private class RotatingWheel : SceneObjectPart | 47 | private class RotatingWheel : SceneObjectPart |
48 | { | 48 | { |
49 | private readonly LLQuaternion m_rotationDirection; | 49 | private readonly LLQuaternion m_rotationDirection; |
50 | 50 | ||
51 | public RotatingWheel() | 51 | public RotatingWheel() |
52 | { | 52 | { |
53 | 53 | ||
54 | } | 54 | } |
55 | 55 | ||
56 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, | 56 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, |
57 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) | 57 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) |
58 | : base( | 58 | : base( |
59 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition | 59 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition |
60 | ) | 60 | ) |
61 | { | 61 | { |
62 | m_rotationDirection = rotationDirection; | 62 | m_rotationDirection = rotationDirection; |
63 | 63 | ||
64 | Flags |= LLObject.ObjectFlags.Touch; | 64 | Flags |= LLObject.ObjectFlags.Touch; |
65 | } | 65 | } |
66 | 66 | ||
67 | public override void UpdateMovement() | 67 | public override void UpdateMovement() |
68 | { | 68 | { |
69 | UpdateRotation(RotationOffset*m_rotationDirection); | 69 | UpdateRotation(RotationOffset*m_rotationDirection); |
70 | } | 70 | } |
71 | } | 71 | } |
72 | 72 | ||
73 | public override void UpdateMovement() | 73 | public override void UpdateMovement() |
74 | { | 74 | { |
75 | UpdateGroupRotation(GroupRotation*m_rotationDirection); | 75 | UpdateGroupRotation(GroupRotation*m_rotationDirection); |
76 | 76 | ||
77 | base.UpdateMovement(); | 77 | base.UpdateMovement(); |
78 | } | 78 | } |
79 | 79 | ||
80 | public ComplexObject() | 80 | public ComplexObject() |
81 | { | 81 | { |
82 | 82 | ||
83 | } | 83 | } |
84 | 84 | ||
85 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) | 85 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) |
86 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | 86 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) |
87 | { | 87 | { |
88 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); | 88 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); |
89 | 89 | ||
90 | AddPart( | 90 | AddPart( |
91 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), | 91 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), |
92 | new LLQuaternion(0.05f, 0, 0))); | 92 | new LLQuaternion(0.05f, 0, 0))); |
93 | AddPart( | 93 | AddPart( |
94 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), | 94 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), |
95 | new LLQuaternion(-0.05f, 0, 0))); | 95 | new LLQuaternion(-0.05f, 0, 0))); |
96 | 96 | ||
97 | AddPart( | 97 | AddPart( |
98 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), | 98 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), |
99 | new LLQuaternion(0.5f, 0, 0.05f))); | 99 | new LLQuaternion(0.5f, 0, 0.05f))); |
100 | AddPart( | 100 | AddPart( |
101 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), | 101 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), |
102 | new LLQuaternion(-0.5f, 0, -0.05f))); | 102 | new LLQuaternion(-0.5f, 0, -0.05f))); |
103 | 103 | ||
104 | AddPart( | 104 | AddPart( |
105 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), | 105 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), |
106 | new LLQuaternion(0, 0.5f, 0.05f))); | 106 | new LLQuaternion(0, 0.5f, 0.05f))); |
107 | AddPart( | 107 | AddPart( |
108 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), | 108 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), |
109 | new LLQuaternion(0, -0.5f, -0.05f))); | 109 | new LLQuaternion(0, -0.5f, -0.05f))); |
110 | 110 | ||
111 | RootPart.Flags |= LLObject.ObjectFlags.Touch; | 111 | RootPart.Flags |= LLObject.ObjectFlags.Touch; |
112 | 112 | ||
113 | UpdateParentIDs(); | 113 | UpdateParentIDs(); |
114 | } | 114 | } |
115 | 115 | ||
116 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | 116 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) |
117 | { | 117 | { |
118 | m_parts.Remove(part.UUID); | 118 | m_parts.Remove(part.UUID); |
119 | 119 | ||
120 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); | 120 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); |
121 | remoteClient.AddMoney(1); | 121 | remoteClient.AddMoney(1); |
122 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); | 122 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); |
123 | } | 123 | } |
124 | 124 | ||
125 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | 125 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) |
126 | { | 126 | { |
127 | if (m_parts.Count == 1) | 127 | if (m_parts.Count == 1) |
128 | { | 128 | { |
129 | m_parts.Remove(m_rootPart.UUID); | 129 | m_parts.Remove(m_rootPart.UUID); |
130 | m_scene.RemoveEntity(this); | 130 | m_scene.RemoveEntity(this); |
131 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); | 131 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); |
132 | remoteClient.AddMoney(50); | 132 | remoteClient.AddMoney(50); |
133 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); | 133 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); |
134 | } | 134 | } |
135 | } | 135 | } |
136 | } | 136 | } |
137 | } \ No newline at end of file | 137 | } \ No newline at end of file |