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author | MW | 2007-11-17 12:03:20 +0000 |
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committer | MW | 2007-11-17 12:03:20 +0000 |
commit | a4a1ff3d9b187dd4fad063510ae47bacac6904cd (patch) | |
tree | a7d51dcedbc14c835e0595c4e2e8d9fe900783ff /OpenSim/Region/Examples/SimpleApp | |
parent | Out of a fog of alcohol and adenovirus, I present - POS! (diff) | |
download | opensim-SC-a4a1ff3d9b187dd4fad063510ae47bacac6904cd.zip opensim-SC-a4a1ff3d9b187dd4fad063510ae47bacac6904cd.tar.gz opensim-SC-a4a1ff3d9b187dd4fad063510ae47bacac6904cd.tar.bz2 opensim-SC-a4a1ff3d9b187dd4fad063510ae47bacac6904cd.tar.xz |
Added ClickAction property to SceneObjectPart (and the relevant changes in IClientAPI so its used), so that the default click action (ie touch, sit, etc) can be set on a prim. Note: Sill need to handle the incoming packets that set this, from the client.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 07d43b8..d107aab 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -280,7 +280,7 @@ namespace SimpleApp | |||
280 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 280 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
281 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, | 281 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, |
282 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, | 282 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, |
283 | byte[] particleSystem, LLQuaternion rotation) | 283 | byte[] particleSystem, LLQuaternion rotation, byte clickAction) |
284 | { | 284 | { |
285 | } | 285 | } |
286 | 286 | ||