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author | MW | 2007-07-10 17:56:31 +0000 |
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committer | MW | 2007-07-10 17:56:31 +0000 |
commit | 7f03246653a6f277505d2055528cbb8dd2e1f4c1 (patch) | |
tree | 357f60cec23bdf29f1037e488fb7f167dc1cd31c /OpenSim/Region/Examples/SimpleApp/Program.cs | |
parent | * LLSDStreamhandler now works. (diff) | |
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Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
Also trying to look at the map in grid mode will crash the server.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 5cfc769..87e877c 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -47,13 +47,13 @@ namespace SimpleApp | |||
47 | udpServer.ServerListener(); | 47 | udpServer.ServerListener(); |
48 | 48 | ||
49 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | 49 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); |
50 | BaseHttpServer httpServer = new BaseHttpServer(internalEndPoint.Port); | ||
50 | 51 | ||
51 | NetworkServersInfo serverInfo = new NetworkServersInfo(); | 52 | NetworkServersInfo serverInfo = new NetworkServersInfo(); |
52 | CommunicationsLocal communicationsManager = new CommunicationsLocal(serverInfo); | 53 | CommunicationsLocal communicationsManager = new CommunicationsLocal(serverInfo, httpServer); |
53 | 54 | ||
54 | RegionInfo regionInfo = new RegionInfo( 1000, 1000, internalEndPoint, "127.0.0.1" ); | 55 | RegionInfo regionInfo = new RegionInfo( 1000, 1000, internalEndPoint, "127.0.0.1" ); |
55 | 56 | ||
56 | BaseHttpServer httpServer = new BaseHttpServer( internalEndPoint.Port ); | ||
57 | MyWorld world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer); | 57 | MyWorld world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer); |
58 | world.PhysScene = PhysicsScene.Null; | 58 | world.PhysScene = PhysicsScene.Null; |
59 | udpServer.LocalWorld = world; | 59 | udpServer.LocalWorld = world; |