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author | lbsa71 | 2007-07-17 00:07:26 +0000 |
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committer | lbsa71 | 2007-07-17 00:07:26 +0000 |
commit | 47ea453b32fe8122ed2eb0d62607f65d3dbdddb8 (patch) | |
tree | 83877e94fdc053c3c0f5d2e431cbe8f49228840e /OpenSim/Region/Examples/SimpleApp/Program.cs | |
parent | * RegionApplicationBase restructuring now complete (diff) | |
download | opensim-SC-47ea453b32fe8122ed2eb0d62607f65d3dbdddb8.zip opensim-SC-47ea453b32fe8122ed2eb0d62607f65d3dbdddb8.tar.gz opensim-SC-47ea453b32fe8122ed2eb0d62607f65d3dbdddb8.tar.bz2 opensim-SC-47ea453b32fe8122ed2eb0d62607f65d3dbdddb8.tar.xz |
* debugged quite a lot of db-related strangeness and various refactoring goofs
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index c945d39..322db2c 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -22,10 +22,6 @@ namespace SimpleApp | |||
22 | { | 22 | { |
23 | class Program : RegionApplicationBase, conscmd_callback | 23 | class Program : RegionApplicationBase, conscmd_callback |
24 | { | 24 | { |
25 | public MyWorld m_scene; | ||
26 | private SceneObject m_sceneObject; | ||
27 | public MyNpcCharacter m_character; | ||
28 | |||
29 | protected override LogBase CreateLog() | 25 | protected override LogBase CreateLog() |
30 | { | 26 | { |
31 | return new LogBase(null, "SimpleApp", this, false); | 27 | return new LogBase(null, "SimpleApp", this, false); |
@@ -40,20 +36,21 @@ namespace SimpleApp | |||
40 | LocalAssetServer assetServer = new LocalAssetServer(); | 36 | LocalAssetServer assetServer = new LocalAssetServer(); |
41 | assetServer.SetServerInfo("http://localhost:8003/", ""); | 37 | assetServer.SetServerInfo("http://localhost:8003/", ""); |
42 | 38 | ||
43 | AssetCache m_assetCache = new AssetCache(assetServer); | 39 | m_assetCache = new AssetCache(assetServer); |
44 | } | 40 | } |
45 | 41 | ||
46 | public void Run() | 42 | public void Run() |
47 | { | 43 | { |
48 | base.StartUp(); | 44 | base.StartUp(); |
49 | 45 | ||
50 | CommunicationsLocal m_commsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer); | 46 | m_commsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer); |
51 | 47 | ||
52 | ScenePresence.PhysicsEngineFlying = true; | 48 | ScenePresence.PhysicsEngineFlying = true; |
53 | 49 | ||
54 | IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000); | 50 | IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000); |
55 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); | 51 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); |
56 | 52 | regionInfo.DataStore = "simpleapp_datastore.yap"; | |
53 | |||
57 | UDPServer udpServer; | 54 | UDPServer udpServer; |
58 | 55 | ||
59 | Scene scene = SetupScene(regionInfo, out udpServer); | 56 | Scene scene = SetupScene(regionInfo, out udpServer); |
@@ -64,10 +61,10 @@ namespace SimpleApp | |||
64 | shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | 61 | shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); |
65 | LLVector3 pos = new LLVector3(138, 129, 27); | 62 | LLVector3 pos = new LLVector3(138, 129, 27); |
66 | 63 | ||
67 | m_sceneObject = new MySceneObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape); | 64 | SceneObject m_sceneObject = new MySceneObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape); |
68 | scene.AddEntity(m_sceneObject); | 65 | scene.AddEntity(m_sceneObject); |
69 | 66 | ||
70 | m_character = new MyNpcCharacter(); | 67 | MyNpcCharacter m_character = new MyNpcCharacter(); |
71 | scene.AddNewClient(m_character, false); | 68 | scene.AddNewClient(m_character, false); |
72 | 69 | ||
73 | m_log.WriteLine(LogPriority.NORMAL, "Press enter to quit."); | 70 | m_log.WriteLine(LogPriority.NORMAL, "Press enter to quit."); |
@@ -107,7 +104,7 @@ namespace SimpleApp | |||
107 | { | 104 | { |
108 | Program app = new Program(); | 105 | Program app = new Program(); |
109 | 106 | ||
110 | app.StartUp(); | 107 | app.Run(); |
111 | } | 108 | } |
112 | } | 109 | } |
113 | } | 110 | } |