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authorlbsa712007-07-17 17:47:23 +0000
committerlbsa712007-07-17 17:47:23 +0000
commitd95918f2288967de3937ec7aa648a5303eba4027 (patch)
tree7eeb692e0939d566da2e246a7077b8fcc68ec1b3 /OpenSim/Region/Examples/SimpleApp/MyWorld.cs
parent* Added "backup" console command for sdague (diff)
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* Changed SimpleApp to use EventManager and Scene timer
* Refactored a lot of m_* and public -> wrappers
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyWorld.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyWorld.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
index cd69225..9749e22 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
@@ -74,24 +74,6 @@ namespace SimpleApp
74 avatar.Pos = new LLVector3(128, 128, 26); 74 avatar.Pos = new LLVector3(128, 128, 26);
75 } 75 }
76 76
77 public override void Update()
78 {
79 foreach (LLUUID UUID in Entities.Keys)
80 {
81 Entities[UUID].updateMovement();
82 }
83
84 lock (this.m_syncRoot)
85 {
86 this.phyScene.Simulate(timeStep);
87 }
88
89 foreach (LLUUID UUID in Entities.Keys)
90 {
91 Entities[UUID].update();
92 }
93 }
94
95 #endregion 77 #endregion
96 } 78 }
97} 79}