aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
diff options
context:
space:
mode:
authorlbsa712007-10-26 14:08:36 +0000
committerlbsa712007-10-26 14:08:36 +0000
commit070047ce1bc74cceebd5e817a0e042a7390c5f24 (patch)
tree074326d9e948655f5b2c0c378d601d611e1d4f4d /OpenSim/Region/Examples/SimpleApp/MyWorld.cs
parentRegion ground texture was not marked as temporary, when being created, and as... (diff)
downloadopensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.zip
opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.tar.gz
opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.tar.bz2
opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.tar.xz
* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyWorld.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyWorld.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
index 8492aa5..d642103 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
@@ -47,7 +47,7 @@ namespace SimpleApp
47 private List<ScenePresence> m_avatars; 47 private List<ScenePresence> m_avatars;
48 48
49 public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader) 49 public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader)
50 : base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader) 50 : base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader, false)
51 { 51 {
52 m_avatars = new List<Avatar>(); 52 m_avatars = new List<Avatar>();
53 } 53 }