diff options
author | lbsa71 | 2007-10-26 14:08:36 +0000 |
---|---|---|
committer | lbsa71 | 2007-10-26 14:08:36 +0000 |
commit | 070047ce1bc74cceebd5e817a0e042a7390c5f24 (patch) | |
tree | 074326d9e948655f5b2c0c378d601d611e1d4f4d /OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |
parent | Region ground texture was not marked as temporary, when being created, and as... (diff) | |
download | opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.zip opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.tar.gz opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.tar.bz2 opensim-SC-070047ce1bc74cceebd5e817a0e042a7390c5f24.tar.xz |
* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyWorld.cs')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index 8492aa5..d642103 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -47,7 +47,7 @@ namespace SimpleApp | |||
47 | private List<ScenePresence> m_avatars; | 47 | private List<ScenePresence> m_avatars; |
48 | 48 | ||
49 | public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader) | 49 | public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader) |
50 | : base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader) | 50 | : base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader, false) |
51 | { | 51 | { |
52 | m_avatars = new List<Avatar>(); | 52 | m_avatars = new List<Avatar>(); |
53 | } | 53 | } |