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authorAdam Frisby2008-05-02 18:26:19 +0000
committerAdam Frisby2008-05-02 18:26:19 +0000
commit67bbfadc06f36b5175cd5f7268ba876769667dca (patch)
treebd4f485b5f72ef7a702af067d8656745f0dc3986 /OpenSim/Region/Environment
parentadding a few more prep parts for this object (diff)
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* More refactorings of UDPServer.
* Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
2 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 532d646..7d66bf4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1594,8 +1594,6 @@ namespace OpenSim.Region.Environment.Scenes
1594 client.OnMoveInventoryItem += MoveInventoryItem; 1594 client.OnMoveInventoryItem += MoveInventoryItem;
1595 client.OnRemoveInventoryItem += RemoveInventoryItem; 1595 client.OnRemoveInventoryItem += RemoveInventoryItem;
1596 client.OnRemoveInventoryFolder += RemoveInventoryFolder; 1596 client.OnRemoveInventoryFolder += RemoveInventoryFolder;
1597 // client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest;
1598 // client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer;
1599 client.OnRezScript += RezScript; 1597 client.OnRezScript += RezScript;
1600 1598
1601 client.OnRequestTaskInventory += RequestTaskInventory; 1599 client.OnRequestTaskInventory += RequestTaskInventory;
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 74e9cdc..6a50336 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -224,7 +224,7 @@ namespace OpenSim.Region.Environment.Scenes
224 } 224 }
225 225
226 /// <summary> 226 /// <summary>
227 /// This works out to be the ClientView object associated with this avatar, or it's UDP connection manager 227 /// This works out to be the ClientView object associated with this avatar, or it's client connection manager
228 /// </summary> 228 /// </summary>
229 private IClientAPI m_controllingClient; 229 private IClientAPI m_controllingClient;
230 230