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author | MW | 2007-07-11 18:32:32 +0000 |
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committer | MW | 2007-07-11 18:32:32 +0000 |
commit | 17ddb8b49323777b4678270ebbf4859dd8842abd (patch) | |
tree | 048d805596550f01ed7354c4e7b313146e1e1513 /OpenSim/Region/Environment | |
parent | More work on UserProfile and inventory cache (still currently not enabled). (diff) | |
download | opensim-SC-17ddb8b49323777b4678270ebbf4859dd8842abd.zip opensim-SC-17ddb8b49323777b4678270ebbf4859dd8842abd.tar.gz opensim-SC-17ddb8b49323777b4678270ebbf4859dd8842abd.tar.bz2 opensim-SC-17ddb8b49323777b4678270ebbf4859dd8842abd.tar.xz |
Hopefully texturing prims should now work correctly.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Primitive.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
3 files changed, 26 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index d23a569..d28e480 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -242,7 +242,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
242 | pShape.PathTaperY = addPacket.ObjectData.PathTaperY; | 242 | pShape.PathTaperY = addPacket.ObjectData.PathTaperY; |
243 | pShape.PathTwist = addPacket.ObjectData.PathTwist; | 243 | pShape.PathTwist = addPacket.ObjectData.PathTwist; |
244 | pShape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | 244 | pShape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; |
245 | 245 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")); | |
246 | pShape.TextureEntry = ntex.ToBytes(); | ||
246 | this.updateFlag = 1; | 247 | this.updateFlag = 1; |
247 | } | 248 | } |
248 | #endregion | 249 | #endregion |
@@ -501,6 +502,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
501 | } | 502 | } |
502 | #endregion | 503 | #endregion |
503 | 504 | ||
505 | #region Texture | ||
506 | /// <summary> | ||
507 | /// | ||
508 | /// </summary> | ||
509 | /// <param name="textureEntry"></param> | ||
510 | public void UpdateTextureEntry(byte[] textureEntry) | ||
511 | { | ||
512 | this.m_Shape.TextureEntry = textureEntry; | ||
513 | this.updateFlag = 1; | ||
514 | } | ||
515 | #endregion | ||
504 | #region Client Update Methods | 516 | #region Client Update Methods |
505 | 517 | ||
506 | /// <summary> | 518 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 69eaa75..1753772 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -421,7 +421,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
421 | /// <param name="remoteClient"></param> | 421 | /// <param name="remoteClient"></param> |
422 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) | 422 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) |
423 | { | 423 | { |
424 | 424 | Primitive prim = null; | |
425 | foreach (EntityBase ent in Entities.Values) | ||
426 | { | ||
427 | if (ent is SceneObject) | ||
428 | { | ||
429 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
430 | if (prim != null) | ||
431 | { | ||
432 | prim.UpdateTextureEntry(texture); | ||
433 | } | ||
434 | } | ||
435 | } | ||
425 | } | 436 | } |
426 | 437 | ||
427 | /// <summary> | 438 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index d1f6038..80c61e1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -477,6 +477,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
477 | client.OnUpdatePrimScale += this.UpdatePrimScale; | 477 | client.OnUpdatePrimScale += this.UpdatePrimScale; |
478 | client.OnUpdatePrimShape += this.UpdatePrimShape; | 478 | client.OnUpdatePrimShape += this.UpdatePrimShape; |
479 | client.OnRequestMapBlocks += this.RequestMapBlocks; | 479 | client.OnRequestMapBlocks += this.RequestMapBlocks; |
480 | client.OnUpdatePrimTexture += this.UpdatePrimTexture; | ||
480 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; | 481 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; |
481 | client.OnObjectSelect += this.SelectPrim; | 482 | client.OnObjectSelect += this.SelectPrim; |
482 | client.OnGrapUpdate += this.MoveObject; | 483 | client.OnGrapUpdate += this.MoveObject; |