diff options
author | MW | 2007-08-31 12:19:36 +0000 |
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committer | MW | 2007-08-31 12:19:36 +0000 |
commit | f388a4725477b2e3238ccf19ea18dd05a98cdca0 (patch) | |
tree | b810a65238213d357326f329df169161846547ce /OpenSim/Region/Environment | |
parent | change debugging around failed prim loading. I have one prim that doesn't (diff) | |
download | opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.zip opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.tar.gz opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.tar.bz2 opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.tar.xz |
Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives].
A few other minor changes.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/ModuleLoader.cs | 24 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/FriendsModule.cs | 27 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/GroupsModule.cs | 35 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/InstantMessageModule.cs | 27 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/InventoryModule.cs | 27 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 |
7 files changed, 136 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index dbe43d5..1787a57 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs | |||
@@ -23,7 +23,7 @@ namespace OpenSim.Region.Environment | |||
23 | /// Really just a test method for loading a set of currently internal modules | 23 | /// Really just a test method for loading a set of currently internal modules |
24 | /// </summary> | 24 | /// </summary> |
25 | /// <param name="scene"></param> | 25 | /// <param name="scene"></param> |
26 | public void LoadInternalModules(Scene scene) | 26 | public void CreateDefaultModules(Scene scene) |
27 | { | 27 | { |
28 | //Testing IRegionModule ideas | 28 | //Testing IRegionModule ideas |
29 | XferModule xferManager = new XferModule(); | 29 | XferModule xferManager = new XferModule(); |
@@ -40,12 +40,30 @@ namespace OpenSim.Region.Environment | |||
40 | 40 | ||
41 | this.LoadModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); | 41 | this.LoadModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); |
42 | 42 | ||
43 | // Post Initialise Modules | 43 | // Post Initialise Modules, which most likely shouldn't be here |
44 | // but should rather be in a separate method that is called after all modules are loaded/created/intialised | ||
44 | xferManager.PostInitialise(); | 45 | xferManager.PostInitialise(); |
45 | // chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot | 46 | // chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot |
46 | avatarProfiles.PostInitialise(); | 47 | avatarProfiles.PostInitialise(); |
47 | } | 48 | } |
48 | 49 | ||
50 | /// <summary> | ||
51 | /// Loads/initialises a Module instance that can be used by mutliple Regions | ||
52 | /// </summary> | ||
53 | /// <param name="dllName"></param> | ||
54 | /// <param name="moduleName"></param> | ||
55 | /// <param name="scene"></param> | ||
56 | public void LoadSharedModule(string dllName, string moduleName, Scene scene) | ||
57 | { | ||
58 | |||
59 | } | ||
60 | |||
61 | /// <summary> | ||
62 | /// Loads a external Module (if not already loaded) and creates a new instance of it for the passed Scene. | ||
63 | /// </summary> | ||
64 | /// <param name="dllName"></param> | ||
65 | /// <param name="moduleName"></param> | ||
66 | /// <param name="scene"></param> | ||
49 | public void LoadModule(string dllName, string moduleName, Scene scene) | 67 | public void LoadModule(string dllName, string moduleName, Scene scene) |
50 | { | 68 | { |
51 | Assembly pluginAssembly = null; | 69 | Assembly pluginAssembly = null; |
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index c26a1a5..752cde4 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -10,6 +10,7 @@ using OpenSim.Region.Environment.Scenes; | |||
10 | using OpenSim.Region.Environment.Interfaces; | 10 | using OpenSim.Region.Environment.Interfaces; |
11 | using OpenSim.Framework.Interfaces; | 11 | using OpenSim.Framework.Interfaces; |
12 | using OpenSim.Framework.Utilities; | 12 | using OpenSim.Framework.Utilities; |
13 | using OpenSim.Framework.Console; | ||
13 | 14 | ||
14 | namespace OpenSim.Region.Environment.Modules | 15 | namespace OpenSim.Region.Environment.Modules |
15 | { | 16 | { |
diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs index 960d68f..f952bb2 100644 --- a/OpenSim/Region/Environment/Modules/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs | |||
@@ -1,10 +1,35 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Interfaces; | ||
8 | |||
4 | 9 | ||
5 | namespace OpenSim.Region.Environment.Modules | 10 | namespace OpenSim.Region.Environment.Modules |
6 | { | 11 | { |
7 | public class FriendsModule | 12 | public class FriendsModule : IRegionModule |
8 | { | 13 | { |
14 | private Scene m_scene; | ||
15 | |||
16 | public void Initialise(Scene scene) | ||
17 | { | ||
18 | m_scene = scene; | ||
19 | } | ||
20 | |||
21 | public void PostInitialise() | ||
22 | { | ||
23 | |||
24 | } | ||
25 | |||
26 | public void CloseDown() | ||
27 | { | ||
28 | } | ||
29 | |||
30 | public string GetName() | ||
31 | { | ||
32 | return "FriendsModule"; | ||
33 | } | ||
9 | } | 34 | } |
10 | } | 35 | } |
diff --git a/OpenSim/Region/Environment/Modules/GroupsModule.cs b/OpenSim/Region/Environment/Modules/GroupsModule.cs new file mode 100644 index 0000000..607b395 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/GroupsModule.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Interfaces; | ||
8 | |||
9 | namespace OpenSim.Region.Environment.Modules | ||
10 | { | ||
11 | public class GroupsModule : IRegionModule | ||
12 | { | ||
13 | private Scene m_scene; | ||
14 | |||
15 | public void Initialise(Scene scene) | ||
16 | { | ||
17 | m_scene = scene; | ||
18 | } | ||
19 | |||
20 | public void PostInitialise() | ||
21 | { | ||
22 | |||
23 | } | ||
24 | |||
25 | public void CloseDown() | ||
26 | { | ||
27 | } | ||
28 | |||
29 | public string GetName() | ||
30 | { | ||
31 | return "GroupsModule"; | ||
32 | } | ||
33 | } | ||
34 | } | ||
35 | |||
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs index ef2f224..9c09c48 100644 --- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs | |||
@@ -1,10 +1,35 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Interfaces; | ||
8 | |||
4 | 9 | ||
5 | namespace OpenSim.Region.Environment.Modules | 10 | namespace OpenSim.Region.Environment.Modules |
6 | { | 11 | { |
7 | public class InstantMessageModule | 12 | public class InstantMessageModule :IRegionModule |
8 | { | 13 | { |
14 | private Scene m_scene; | ||
15 | |||
16 | public void Initialise(Scene scene) | ||
17 | { | ||
18 | m_scene = scene; | ||
19 | } | ||
20 | |||
21 | public void PostInitialise() | ||
22 | { | ||
23 | |||
24 | } | ||
25 | |||
26 | public void CloseDown() | ||
27 | { | ||
28 | } | ||
29 | |||
30 | public string GetName() | ||
31 | { | ||
32 | return "InstantMessageModule"; | ||
33 | } | ||
9 | } | 34 | } |
10 | } | 35 | } |
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs index 3659292..94e7ba7 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs | |||
@@ -1,10 +1,35 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Interfaces; | ||
8 | |||
4 | 9 | ||
5 | namespace OpenSim.Region.Environment.Modules | 10 | namespace OpenSim.Region.Environment.Modules |
6 | { | 11 | { |
7 | public class InventoryModule | 12 | public class InventoryModule :IRegionModule |
8 | { | 13 | { |
14 | private Scene m_scene; | ||
15 | |||
16 | public void Initialise(Scene scene) | ||
17 | { | ||
18 | m_scene = scene; | ||
19 | } | ||
20 | |||
21 | public void PostInitialise() | ||
22 | { | ||
23 | |||
24 | } | ||
25 | |||
26 | public void CloseDown() | ||
27 | { | ||
28 | } | ||
29 | |||
30 | public string GetName() | ||
31 | { | ||
32 | return "InventoryModule"; | ||
33 | } | ||
9 | } | 34 | } |
10 | } | 35 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 92f26ef..46fc86b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -170,7 +170,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
170 | m_permissionManager = new PermissionManager(this); | 170 | m_permissionManager = new PermissionManager(this); |
171 | 171 | ||
172 | MainLog.Instance.Verbose("Loading Region Modules"); | 172 | MainLog.Instance.Verbose("Loading Region Modules"); |
173 | m_moduleLoader.LoadInternalModules(this); | 173 | m_moduleLoader.CreateDefaultModules(this); |
174 | 174 | ||
175 | m_eventManager.OnParcelPrimCountAdd += | 175 | m_eventManager.OnParcelPrimCountAdd += |
176 | m_LandManager.addPrimToLandPrimCounts; | 176 | m_LandManager.addPrimToLandPrimCounts; |