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author | Jeff Ames | 2008-03-25 03:49:08 +0000 |
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committer | Jeff Ames | 2008-03-25 03:49:08 +0000 |
commit | 9d1b42c39a779c84dd091a817d2f6e5f434777c4 (patch) | |
tree | 0c1c0ad1db253daf3f8fa8389d2a5ae98b899c11 /OpenSim/Region/Environment | |
parent | Fix a couple more warnings. (diff) | |
download | opensim-SC-9d1b42c39a779c84dd091a817d2f6e5f434777c4.zip opensim-SC-9d1b42c39a779c84dd091a817d2f6e5f434777c4.tar.gz opensim-SC-9d1b42c39a779c84dd091a817d2f6e5f434777c4.tar.bz2 opensim-SC-9d1b42c39a779c84dd091a817d2f6e5f434777c4.tar.xz |
Comment out unused private methods.
Diffstat (limited to 'OpenSim/Region/Environment')
4 files changed, 161 insertions, 156 deletions
diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs index 07f13ce..d5f1b36 100644 --- a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs | |||
@@ -175,117 +175,119 @@ namespace OpenSim.Region.Environment.Modules | |||
175 | } | 175 | } |
176 | } | 176 | } |
177 | 177 | ||
178 | private void RunAssetQueue() | 178 | // TODO: unused |
179 | { | 179 | // private void RunAssetQueue() |
180 | while (true) | 180 | // { |
181 | { | 181 | // while (true) |
182 | try | 182 | // { |
183 | { | 183 | // try |
184 | ProcessAssetQueue(); | 184 | // { |
185 | Thread.Sleep(500); | 185 | // ProcessAssetQueue(); |
186 | } | 186 | // Thread.Sleep(500); |
187 | catch (Exception) | 187 | // } |
188 | { | 188 | // catch (Exception) |
189 | // m_log.Error("[ASSET CACHE]: " + e.ToString()); | 189 | // { |
190 | } | 190 | // // m_log.Error("[ASSET CACHE]: " + e.ToString()); |
191 | } | 191 | // } |
192 | } | 192 | // } |
193 | // } | ||
193 | 194 | ||
194 | /// <summary> | 195 | // TODO: unused |
195 | /// Process the asset queue which sends packets directly back to the client. | 196 | // /// <summary> |
196 | /// </summary> | 197 | // /// Process the asset queue which sends packets directly back to the client. |
197 | private void ProcessAssetQueue() | 198 | // /// </summary> |
198 | { | 199 | // private void ProcessAssetQueue() |
199 | //should move the asset downloading to a module, like has been done with texture downloading | 200 | // { |
200 | if (AssetRequests.Count == 0) | 201 | // //should move the asset downloading to a module, like has been done with texture downloading |
201 | { | 202 | // if (AssetRequests.Count == 0) |
202 | //no requests waiting | 203 | // { |
203 | return; | 204 | // //no requests waiting |
204 | } | 205 | // return; |
205 | // if less than 5, do all of them | 206 | // } |
206 | int num = Math.Min(5, AssetRequests.Count); | 207 | // // if less than 5, do all of them |
208 | // int num = Math.Min(5, AssetRequests.Count); | ||
207 | 209 | ||
208 | AssetRequest req; | 210 | // AssetRequest req; |
209 | for (int i = 0; i < num; i++) | 211 | // for (int i = 0; i < num; i++) |
210 | { | 212 | // { |
211 | req = (AssetRequest)AssetRequests[i]; | 213 | // req = (AssetRequest)AssetRequests[i]; |
212 | //Console.WriteLine("sending asset " + req.RequestAssetID); | 214 | // //Console.WriteLine("sending asset " + req.RequestAssetID); |
213 | TransferInfoPacket Transfer = new TransferInfoPacket(); | 215 | // TransferInfoPacket Transfer = new TransferInfoPacket(); |
214 | Transfer.TransferInfo.ChannelType = 2; | 216 | // Transfer.TransferInfo.ChannelType = 2; |
215 | Transfer.TransferInfo.Status = 0; | 217 | // Transfer.TransferInfo.Status = 0; |
216 | Transfer.TransferInfo.TargetType = 0; | 218 | // Transfer.TransferInfo.TargetType = 0; |
217 | if (req.AssetRequestSource == 2) | 219 | // if (req.AssetRequestSource == 2) |
218 | { | 220 | // { |
219 | Transfer.TransferInfo.Params = new byte[20]; | 221 | // Transfer.TransferInfo.Params = new byte[20]; |
220 | Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | 222 | // Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); |
221 | int assType = (int)req.AssetInf.Type; | 223 | // int assType = (int)req.AssetInf.Type; |
222 | Array.Copy(Helpers.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); | 224 | // Array.Copy(Helpers.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); |
223 | } | 225 | // } |
224 | else if (req.AssetRequestSource == 3) | 226 | // else if (req.AssetRequestSource == 3) |
225 | { | 227 | // { |
226 | Transfer.TransferInfo.Params = req.Params; | 228 | // Transfer.TransferInfo.Params = req.Params; |
227 | // Transfer.TransferInfo.Params = new byte[100]; | 229 | // // Transfer.TransferInfo.Params = new byte[100]; |
228 | //Array.Copy(req.RequestUser.AgentId.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | 230 | // //Array.Copy(req.RequestUser.AgentId.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); |
229 | //Array.Copy(req.RequestUser.SessionId.GetBytes(), 0, Transfer.TransferInfo.Params, 16, 16); | 231 | // //Array.Copy(req.RequestUser.SessionId.GetBytes(), 0, Transfer.TransferInfo.Params, 16, 16); |
230 | } | 232 | // } |
231 | Transfer.TransferInfo.Size = (int)req.AssetInf.Data.Length; | 233 | // Transfer.TransferInfo.Size = (int)req.AssetInf.Data.Length; |
232 | Transfer.TransferInfo.TransferID = req.TransferRequestID; | 234 | // Transfer.TransferInfo.TransferID = req.TransferRequestID; |
233 | req.RequestUser.OutPacket(Transfer, ThrottleOutPacketType.Asset); | 235 | // req.RequestUser.OutPacket(Transfer, ThrottleOutPacketType.Asset); |
234 | 236 | ||
235 | if (req.NumPackets == 1) | 237 | // if (req.NumPackets == 1) |
236 | { | 238 | // { |
237 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | 239 | // TransferPacketPacket TransferPacket = new TransferPacketPacket(); |
238 | TransferPacket.TransferData.Packet = 0; | 240 | // TransferPacket.TransferData.Packet = 0; |
239 | TransferPacket.TransferData.ChannelType = 2; | 241 | // TransferPacket.TransferData.ChannelType = 2; |
240 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | 242 | // TransferPacket.TransferData.TransferID = req.TransferRequestID; |
241 | TransferPacket.TransferData.Data = req.AssetInf.Data; | 243 | // TransferPacket.TransferData.Data = req.AssetInf.Data; |
242 | TransferPacket.TransferData.Status = 1; | 244 | // TransferPacket.TransferData.Status = 1; |
243 | req.RequestUser.OutPacket(TransferPacket, ThrottleOutPacketType.Asset); | 245 | // req.RequestUser.OutPacket(TransferPacket, ThrottleOutPacketType.Asset); |
244 | } | 246 | // } |
245 | else | 247 | // else |
246 | { | 248 | // { |
247 | int processedLength = 0; | 249 | // int processedLength = 0; |
248 | // libsecondlife hardcodes 1500 as the maximum data chunk size | 250 | // // libsecondlife hardcodes 1500 as the maximum data chunk size |
249 | int maxChunkSize = 1250; | 251 | // int maxChunkSize = 1250; |
250 | int packetNumber = 0; | 252 | // int packetNumber = 0; |
251 | 253 | ||
252 | while (processedLength < req.AssetInf.Data.Length) | 254 | // while (processedLength < req.AssetInf.Data.Length) |
253 | { | 255 | // { |
254 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | 256 | // TransferPacketPacket TransferPacket = new TransferPacketPacket(); |
255 | TransferPacket.TransferData.Packet = packetNumber; | 257 | // TransferPacket.TransferData.Packet = packetNumber; |
256 | TransferPacket.TransferData.ChannelType = 2; | 258 | // TransferPacket.TransferData.ChannelType = 2; |
257 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | 259 | // TransferPacket.TransferData.TransferID = req.TransferRequestID; |
258 | 260 | ||
259 | int chunkSize = Math.Min(req.AssetInf.Data.Length - processedLength, maxChunkSize); | 261 | // int chunkSize = Math.Min(req.AssetInf.Data.Length - processedLength, maxChunkSize); |
260 | byte[] chunk = new byte[chunkSize]; | 262 | // byte[] chunk = new byte[chunkSize]; |
261 | Array.Copy(req.AssetInf.Data, processedLength, chunk, 0, chunk.Length); | 263 | // Array.Copy(req.AssetInf.Data, processedLength, chunk, 0, chunk.Length); |
262 | 264 | ||
263 | TransferPacket.TransferData.Data = chunk; | 265 | // TransferPacket.TransferData.Data = chunk; |
264 | 266 | ||
265 | // 0 indicates more packets to come, 1 indicates last packet | 267 | // // 0 indicates more packets to come, 1 indicates last packet |
266 | if (req.AssetInf.Data.Length - processedLength > maxChunkSize) | 268 | // if (req.AssetInf.Data.Length - processedLength > maxChunkSize) |
267 | { | 269 | // { |
268 | TransferPacket.TransferData.Status = 0; | 270 | // TransferPacket.TransferData.Status = 0; |
269 | } | 271 | // } |
270 | else | 272 | // else |
271 | { | 273 | // { |
272 | TransferPacket.TransferData.Status = 1; | 274 | // TransferPacket.TransferData.Status = 1; |
273 | } | 275 | // } |
274 | 276 | ||
275 | req.RequestUser.OutPacket(TransferPacket, ThrottleOutPacketType.Asset); | 277 | // req.RequestUser.OutPacket(TransferPacket, ThrottleOutPacketType.Asset); |
276 | 278 | ||
277 | processedLength += chunkSize; | 279 | // processedLength += chunkSize; |
278 | packetNumber++; | 280 | // packetNumber++; |
279 | } | 281 | // } |
280 | } | 282 | // } |
281 | } | 283 | // } |
282 | 284 | ||
283 | //remove requests that have been completed | 285 | // //remove requests that have been completed |
284 | for (int i = 0; i < num; i++) | 286 | // for (int i = 0; i < num; i++) |
285 | { | 287 | // { |
286 | AssetRequests.RemoveAt(0); | 288 | // AssetRequests.RemoveAt(0); |
287 | } | 289 | // } |
288 | } | 290 | // } |
289 | 291 | ||
290 | /// <summary> | 292 | /// <summary> |
291 | /// Calculate the number of packets required to send the asset to the client. | 293 | /// Calculate the number of packets required to send the asset to the client. |
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index e16eb92..ee84499 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |||
@@ -228,10 +228,11 @@ namespace OpenSim.Region.Environment.Modules | |||
228 | part.ScheduleFullUpdate(); | 228 | part.ScheduleFullUpdate(); |
229 | } | 229 | } |
230 | 230 | ||
231 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage) | 231 | // TODO: unused |
232 | { | 232 | // private byte[] BlendTextures(byte[] frontImage, byte[] backImage) |
233 | return BlendTextures(frontImage, backImage, false, 0); | 233 | // { |
234 | } | 234 | // return BlendTextures(frontImage, backImage, false, 0); |
235 | // } | ||
235 | 236 | ||
236 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) | 237 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) |
237 | { | 238 | { |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs index 6cbd390..9bfb981 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs | |||
@@ -37,38 +37,39 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
37 | return z; | 37 | return z; |
38 | } | 38 | } |
39 | 39 | ||
40 | private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) | 40 | // TODO: unused |
41 | { | 41 | // private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) |
42 | int w = map.Width; | 42 | // { |
43 | int h = map.Height; | 43 | // int w = map.Width; |
44 | 44 | // int h = map.Height; | |
45 | if (x > w - 2.0) | 45 | |
46 | x = w - 2.0; | 46 | // if (x > w - 2.0) |
47 | if (y > h - 2.0) | 47 | // x = w - 2.0; |
48 | y = h - 2.0; | 48 | // if (y > h - 2.0) |
49 | if (x < 0.0) | 49 | // y = h - 2.0; |
50 | x = 0.0; | 50 | // if (x < 0.0) |
51 | if (y < 0.0) | 51 | // x = 0.0; |
52 | y = 0.0; | 52 | // if (y < 0.0) |
53 | 53 | // y = 0.0; | |
54 | int stepSize = 1; | 54 | |
55 | double h00 = map[(int)x, (int)y]; | 55 | // int stepSize = 1; |
56 | double h10 = map[(int)x + stepSize, (int)y]; | 56 | // double h00 = map[(int)x, (int)y]; |
57 | double h01 = map[(int)x, (int)y + stepSize]; | 57 | // double h10 = map[(int)x + stepSize, (int)y]; |
58 | double h11 = map[(int)x + stepSize, (int)y + stepSize]; | 58 | // double h01 = map[(int)x, (int)y + stepSize]; |
59 | double h1 = h00; | 59 | // double h11 = map[(int)x + stepSize, (int)y + stepSize]; |
60 | double h2 = h10; | 60 | // double h1 = h00; |
61 | double h3 = h01; | 61 | // double h2 = h10; |
62 | double h4 = h11; | 62 | // double h3 = h01; |
63 | double a00 = h1; | 63 | // double h4 = h11; |
64 | double a10 = h2 - h1; | 64 | // double a00 = h1; |
65 | double a01 = h3 - h1; | 65 | // double a10 = h2 - h1; |
66 | double a11 = h1 - h2 - h3 + h4; | 66 | // double a01 = h3 - h1; |
67 | double partialx = x - (int)x; | 67 | // double a11 = h1 - h2 - h3 + h4; |
68 | double partialz = y - (int)y; | 68 | // double partialx = x - (int)x; |
69 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | 69 | // double partialz = y - (int)y; |
70 | return hi; | 70 | // double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); |
71 | } | 71 | // return hi; |
72 | // } | ||
72 | 73 | ||
73 | #region ITerrainPaintableEffect Members | 74 | #region ITerrainPaintableEffect Members |
74 | 75 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index e8708a1..bba5ae1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -790,25 +790,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
790 | } | 790 | } |
791 | 791 | ||
792 | //Updates the time in the viewer. | 792 | //Updates the time in the viewer. |
793 | private void UpdateInWorldTime() | 793 | // TODO: unused |
794 | { | 794 | // private void UpdateInWorldTime() |
795 | m_timeUpdateCount++; | 795 | // { |
796 | if (m_timeUpdateCount > 600) | 796 | // m_timeUpdateCount++; |
797 | { | 797 | // if (m_timeUpdateCount > 600) |
798 | List<ScenePresence> avatars = GetAvatars(); | 798 | // { |
799 | foreach (ScenePresence avatar in avatars) | 799 | // List<ScenePresence> avatars = GetAvatars(); |
800 | { | 800 | // foreach (ScenePresence avatar in avatars) |
801 | avatar.ControllingClient.SendViewerTime(m_timePhase); | 801 | // { |
802 | } | 802 | // avatar.ControllingClient.SendViewerTime(m_timePhase); |
803 | 803 | // } | |
804 | m_timeUpdateCount = 0; | 804 | |
805 | m_timePhase++; | 805 | // m_timeUpdateCount = 0; |
806 | if (m_timePhase > 94) | 806 | // m_timePhase++; |
807 | { | 807 | // if (m_timePhase > 94) |
808 | m_timePhase = 0; | 808 | // { |
809 | } | 809 | // m_timePhase = 0; |
810 | } | 810 | // } |
811 | } | 811 | // } |
812 | // } | ||
812 | 813 | ||
813 | private void SendSimStatsPackets(SimStatsPacket pack) | 814 | private void SendSimStatsPackets(SimStatsPacket pack) |
814 | { | 815 | { |